Version: (using KDE KDE 3.2.1) It would be nice if the new svg libs are used in this game. Advantages: * more beautiful cards * it would be possible to make the game resizeable which solves also Bug 65454 * less space needed (not sure about this??) * shareing of cards between other KDE card games * it would be possible to use the cards also as icons in the interface (scaled) without bigger packages * the svg cards can be used also in KOffice maybe
*** Bug 86125 has been marked as a duplicate of this bug. ***
I would be content if the bitmap cards just would be scaled when the window is maximized (no matter if it looks perfect or not). It is so hard for visually impaired people to play those small KDE games. I hope implementing svg cards will not drop the ability to use bitmap cards.
*** This bug has been confirmed by popular vote. ***
For sake of completeness: Dupes of this bug linked SVG cardsets in the comments. a) https://bugs.kde.org/show_bug.cgi?id=96725#c4 (public domain) b) https://bugs.kde.org/show_bug.cgi?id=86125 (LGPL)
The feature that you requested (bug 77427) has been implemented in the latest development (SVN) version of KDE 4. The games LSKat and KPat can now manage SVG card sets. They use the given sets. The main windows are scalable and can be nicely resized. :) The feature request will be closed. Thanks.