Version: (using KDE 3.1.1) Installed from: compiled sources Compiler: gcc version 3.2.1 OS: Linux (i686) release 2.4.18 Upper-left corner of the map is always unfogged in network games for all players (as if everybody would have a unit there). Work fine in local games though (without network). Rivo
Looks like it's fixed now. Rivo
It seems as if the bug is back (or has never been fully fixed?) Does not only happen for network games - the AI does know the units in the top-left corner of the map, without ever exploring that area. I guess this comes from unit creation, probably the map is unfogged before the unit is moved to its actual location. CU Andi
Fixed CU Andi