Leaving question marks when the game is won blanks out the cells. Reproducible: Always Steps to Reproduce: 1. Do not flag all the cells 2. Win the game 3. Expected Results: All cells should be flags when the game is won. This happens on both KDE5 and KDE4 versions. There are no crashes or other behavior that I can see.
Created attachment 95329 [details] Empty cells
Created attachment 95331 [details] Patch file I created a patch(I think) for this using Kompare, a new if statement in the MineFieldItem::checkWon method that first checks for isQuestioned.
Comment on attachment 95329 [details] Empty cells This was the second screenshot.
Created attachment 95332 [details] Question marks
Git commit f3455686463c0e4c79c1c7ae376d21ef05cdd9c8 by Albert Astals Cid, on behalf of Torham Zed. Committed on 16/10/2016 at 21:31. Pushed by aacid into branch 'Applications/16.08'. Fix clearing question marks at game win Acked by Frederik Schwarzer REVIEW: 128462 M +2 -0 minefielditem.cpp http://commits.kde.org/kmines/f3455686463c0e4c79c1c7ae376d21ef05cdd9c8