When starting up kblocks and only changing the difficulty via >Settings >Difficulty, without explicitely starting a game, a new game automatically starts (you need to actually change the difficulty, e.g. from "Medium" to "Easy"). However, the keyboard input for that game is ignored. Note: When using a kblocks version that is still affected by bug #320286, you need to change the difficulty two times to trigger the bug. Reproducible: Always
Git commit 145820a70ce12409873e9326c8c232a790c76081 by Julian Helfferich. Committed on 28/02/2016 at 19:46. Pushed by helfferich into branch 'Applications/15.12'. Fix unplayable game when changing difficulty Previously, changing the difficulty before the first game was started by selecting "Single Game" or "Human vs. AI" started an unplayable game. Now, levelChanged() calls singleGame() or pveStepGame() instead of startGame(). These functions are also called when selecting "Single Game" or "Human vs. AI", respectively, and correctly connect keyboard events to the game. REVIEW: 127171 M +5 -1 KBlocksWin.cpp http://commits.kde.org/kblocks/145820a70ce12409873e9326c8c232a790c76081