Bug 328811 - Level advances before all blocks are destroyed
Summary: Level advances before all blocks are destroyed
Status: RESOLVED FIXED
Alias: None
Product: kbreakout
Classification: Applications
Component: general (show other bugs)
Version: 1.0.0
Platform: Debian testing Linux
: NOR normal
Target Milestone: ---
Assignee: Viranch Mehta
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-12-14 21:10 UTC by alexngould
Modified: 2016-10-16 21:24 UTC (History)
3 users (show)

See Also:
Latest Commit:
Version Fixed In:
Sentry Crash Report:


Attachments

Note You need to log in before you can comment on or make changes to this bug.
Description alexngould 2013-12-14 21:10:48 UTC
This happens intermittently in the current version in Debian testing. Usually it seems to happen in situations with hidden blocks, or use of the "explosive" ball, or the "exploding" blocks.

Reproducible: Sometimes
Comment 1 devinebob 2014-10-07 06:39:36 UTC
This bug is repeatable in version 1.1.0

Repeat by playing game that has invisible/hidden blocks or blocks that started as permanent/unbreakable.  In short, a level ends prematurely with blocks remaining.  Perhaps the root cause is an incorrect count of blocks than can be broken.
Comment 2 Albert Astals Cid 2016-10-16 21:24:44 UTC
Fixed with https://git.reviewboard.kde.org/r/128556/