Version: unspecified (using Devel) OS: Linux Loading, saving, and file-managing KPat saves could be made much more convenient by giving the files a mimetype and file extensions. It would make finding the files easier when loading them. It would give files a consistent extension when saving them. Clicking on a save file in a file manager would automatically launch KPat for the user. Users would no longer wonder where the heck that "spider.save" file in their home directory came from. Reproducible: Always Steps to Reproduce: - Actual Results: - Expected Results: -
SVN commit 1263112 by coates: Add a mimetype for KPat saved games. I'm not really sure why this wasn't done a long time ago, but KPat saved games now have their own mimetype: vnd.kde.kpatience.savedstate. The files are identified by having either a .kpatience file extension or a "kpat" XML DOCTYPE. Clicking on saved games should now launch KPat to open them, as well. BUG:286074 FIXED-IN:4.8 M +1 -0 CMakeLists.txt M +1 -0 kpat.desktop A mimetypes (directory) A mimetypes/CMakeLists.txt A mimetypes/kpatience.xml WebSVN link: http://websvn.kde.org/?view=rev&revision=1263112
SVN commit 1263113 by coates: Make use of the new mimetype in the load and save dialogs. File dialogs are now filtered by default to only show KPat save files. The save dialog now automatically adds the .kpatience extension. CCBUG:286074 M +28 -3 mainwindow.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1263113