Version: unspecified (using Devel) OS: MS Windows This little snippet: ----- Marble::MarbleWidget* marbleWidget = new Marble::MarbleWidget(this); // ... const int zoom = marbleWidget->zoom(); // ... marbleWidget->zoomView(zoom); ----- should not, AFAICS, change the zoom for a marble widget; it zooms out a tiny bit, however. Calling marbleWidget->zoomView(zoom + 1) fixes this, so I suspect there's an off by one error somewhere. Reproducible: Always
SVN commit 1185567 by nienhueser: Round, don't cut. BUG: 249628 CCBUG: 254000 M +1 -1 MarbleMap.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1185567
SVN commit 1185602 by bholst: * Round, don't cut. * Make sure the right zoom-level is saved. BUG: 249628 backport r1185567 backport r1185591 M +10 -3 MarbleMap.cpp WebSVN link: http://websvn.kde.org/?view=rev&revision=1185602