Version: (using KDE 4.2.2) OS: Linux Installed from: Debian testing/unstable Packages From: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=525090 Original reporter: Tarek Soliman <tarek-spam@zeusmail.bounceme.net> bouncy ball plasmoid (BbalL) starts out with no image defined, making it invisible. There are a couple of svgz files in /usr/share/kde4/apps/bball/ that look like they're supposed to be the images. A workaround I'm using for now is to "catch" the ball (even though it's invisible) and configure it to use another image, making it visible.
The Open File dialog of BBall does not open .svgz, while the images provided by the package are compressed svg :-/
SVN commit 957424 by aseigo: don't paint on the cache image, you only get a temp copy of it back anyways (according to the compiler :). this only worked because of internal implementation hapenstance. also add svgz to the file filters BUG:190320 M +4 -3 bball.cpp M +1 -1 bball.h M +1 -1 bballConfig.ui WebSVN link: http://websvn.kde.org/?view=rev&revision=957424
SVN commit 962556 by fabo: Backport to KDE 4.2.x don't paint on the cache image add svgz to file filters BUG: 190320 M +7 -7 bball.cpp M +2 -1 bball.h M +1 -1 bballConfig.ui WebSVN link: http://websvn.kde.org/?view=rev&revision=962556