Version: (using Devel) Installed from: Compiled sources When clicking on the board to place a torpedo, it is possible that it will be placed at a coordinate that is not the one expected. This happens when the mouse pointer is near the boundary between two rows or columns. Since there are no clues to where these boundaries lies, it may happen that the pointer is just one pixel over the boundary, and the torpedo will be misplaced. This can be solved by showing some graphic hint at where the torpedo will appear.
Hi! There is now an optional grid, which may help placing torpedos. We close this bug now.
> There is now an optional grid, which may help placing torpedos. Great, thank you very much!