Version: unknown (using KDE 3.4.91 (beta1, >= 20050910), Kubuntu Package 4:3.4.91-0ubuntu0hoary1 ) Compiler: gcc version 3.3.5 (Debian 1:3.3.5-8ubuntu2) OS: Linux (i686) release 2.6.9-1-686-smp When "real" shadows are enabled using composite extension, tooltips, which display "fake" shadows using binary pattern, looks wrongs. Such "fake" binary patterns should be disabled with using "real" shadows. Steph
Yes I agree furthermore, these shaws look really ugly compared to the shiny oxygen style. See screenshot. This should be assigend to oxygen team maybe?
Created attachment 28063 [details] What's this shadow looks ugly
This bug should be marked as fixed as it is ont true with plasma and kwin 4 anymore
It is still true even if compositing is enabled. Try a "what's this" in systemsettings for example. (or see my attachment)
The tooltip and the fake shadow are drawn by Qt, so you need to report this to qt-bugs@trolltech.com or use the form at http://trolltech.com/bugreport-form
Its not the tooltip shadow I'm refering to. It's the shadow of the "whats this help" Steps to reproduce: 1. Open an applicaiton that has an integrated "whats this" help (example: systemsettings in kde4) 2. Find an option with "whats this" help (for example in Desktop settings under look and feel -> Desktop effects) 3. Use right click to get whats this help or hit shift-f1 and then click on the option with the whats this help. (example: "Enable desktop effects") 4. Dislike the displayed little window with a nasty old styled shadow :)
"It's the shadow of the "whats this help"" yes, this is done by Qt.
Someone from qt told me that there are these reports about the class used (QWhatsThis): #191944 #183727 #183714 (on http://www.trolltech.com/developer/task-tracker) The class does not get much love from qt because as suspected its not used much. So hmm we will live with that uglyness I think, hopefully nobody will use whats this :D
> ... hopefully nobody will use whats this :D At least in KDE 3 times this was a often used feature. And I think it still makes a lot of sense. But how much work can it be to just remove this fake shadow? At the end this would be *less* code to maintain.