Bug 66388

Summary: Terrain isn't rendered correctly when height < 0
Product: [Applications] boson Reporter: Rivo Laks <rivolaks>
Component: generalAssignee: The Boson Team <boson-bugs>
Status: RESOLVED FIXED    
Severity: normal    
Priority: NOR    
Version: unspecified   
Target Milestone: ---   
Platform: Compiled Sources   
OS: Linux   
Latest Commit: Version Fixed In:

Description Rivo Laks 2003-10-22 15:16:21 UTC
Version:           0.9pre (using KDE 3.1.3)
Installed from:    compiled sources
Compiler:          gcc version 3.2.1
OS:          Linux (i686) release 2.4.21

When you have a terrain with height < 0, then it's not rendered at the edges of the screen, because algorithm which selects the cells to be rendered, assumes that height = 0.
Good example is ben's map (name is just "map") where most of terrain has height < 0.

Rivo
Comment 1 Andreas Beckermann 2004-01-24 17:25:41 UTC
Fixed in CVS

CU
Andi