Summary: | models are dark with light enabled | ||
---|---|---|---|
Product: | [Applications] boson | Reporter: | Felix Seeger <felix.seeger> |
Component: | general | Assignee: | The Boson Team <boson-bugs> |
Status: | RESOLVED FIXED | ||
Severity: | normal | ||
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | unspecified | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
Felix Seeger
2003-04-21 10:57:41 UTC
Subject: Re: Problems with light support Looks like it is better if I enable materials, but it isn't good enough to close the bug I think. (Mineral refinery, techcenter) I also don't know if we should allow disableing of materials while using light, looks like light is only nice with materials. But hey the weapons factory looks so cool with the red light, whoo ;) "Problems with light support" -> "models are dark with light enabled" I believe we have better light support now, how is it now? It looks like there's a problem with meshes which have several nodes (my terminology may be wrong here). E.g. with wheels. Only one mesh (original?) is lit correctly in this case, others are just black. But ground sure looks good now ;-) Rivo Ooold bug - I believe it should be fixed CU Andi I don't think so, last time I look light wasn't working. This but was there since the beginning of light support. I will have a look at this the evening. |