Version: (using KDE KDE 3.2.2)
Installed from: Debian testing/unstable Packages
(This is forwarded from Debian bug #230514.)
From Philipp Schulte <phil AT stw DOT uni-duisburg DOT de>:
Don't laugh at me but I really think kreversi just plays too strong. I
can hardly beat it even at the "wimp"-skill but I am able to beat the
GNOME reversi at the strongest level almost always.
But you can beat it at whimp level right? :)
Benjamin Meyer <firstname.lastname@example.org> writes:
> ------- You are receiving this mail because: -------
> You reported the bug, or are watching the reporter.
> ------- Additional Comments From ben meyerhome net 2004-05-11 20:54 -------
> But you can beat it at whimp level right? :)
I'm forwarding this message to the original submitter. Personally,
when I set the computer skill to "Beginner" (I don't see any "wimp"
setting anywhere, so I'm a bit confused...), I had no trouble beating
In 3.2.1 and 3.2.0 the easiest level was actually very hard. This was fixed in 3.2.2. Not sure if 3.2.2 was simply entered in or if it was automaticly added.
CVS commit by ingwa:
Add support for Casual vs. Competitive play.
This is in response to bug #79867 where the reporter wanted an easier
skill level. According to a comment in the bug, this was fixed in KDE
3.2.2, by introducing a feature where the computer misses good moves
once in a while in a random fashion.
Unfortunately this also annoyed those who wanted KReversi to play as
strong as possible (me, among other people) since there was no way to
turn off this feature.
This patch gives the best of both worlds: Those who want to play
casually with a weak opponent turns on "casual play" in the settings
and those that want a tough SOB for an opponent turns on "Competitive
Only games played in competitive mode will be entered into the
highscore list from now on.
This concept should also be applicable to other board games in
kdegames (kenolaba, kwin4, etc).
M +14 -0 ChangeLog 1.31
M +16 -7 Engine.cpp 1.16
M +2 -1 Engine.h 1.15
M +1 -1 SuperEngine.h 1.10
M +8 -1 TODO 1.17
M +17 -5 board.cpp 1.39
M +8 -4 board.h 1.16
M +6 -3 kreversi.cpp 1.23
M +4 -0 kreversi.kcfg 1.6
M +149 -102 settings.ui 1.5
As seen above, I have just checked in a patch which adds Casual and Competitive play. So now both those that want an easy opponent and those that want to play a strong opponent can have their way.
Closing this bug.