Bug 37210 - no sound shield does not work nor does brake.
Summary: no sound shield does not work nor does brake.
Alias: None
Product: kasteroids
Classification: Applications
Component: general (show other bugs)
Version: unspecified
Platform: unspecified Linux
: NOR wishlist
Target Milestone: ---
Assignee: Martin R. Jones
Depends on:
Reported: 2002-01-17 00:33 UTC by hayatna
Modified: 2010-04-20 11:00 UTC (History)
2 users (show)

See Also:
Latest Commit:
Version Fixed In:


Note You need to log in before you can comment on or make changes to this bug.
Description hayatna 2002-01-17 00:22:50 UTC
(*** This bug was imported into bugs.kde.org ***)

Version:           KDE 2.2.2 
Severity:          normal
Installed from:    I Don't Know
Compiler:          Redhat 7.2 Linux 
OS:                Linux
OS/Compiler notes: Not Specified

I'm new to Linux and playing Asteriods on Redhat Linux 7.2. The game does not have sound it only plays a brief sound when it first launches and when the ship is destroyed. Could someone please get back to me.


(Submitted via bugs.kde.org)
(Called from KBugReport dialog. Fields KDE Version OS Compiler manually changed)
Comment 1 Daniel Schepler 2003-03-02 21:43:10 UTC
There is no sound when a rock is hit because ploop.wav is missing from the distribution.  The issue 
with no sound is also reported in Debian bug #135632. 
Comment 2 Rainer Endres 2003-12-22 12:02:38 UTC
I would reccomend to copy KDE_Beep_pop.wav. At least for KDE3.2 release.


Kasteroids is not using the KNotify system, so one would not be able to deactivate it. (Totaly different page of the book)

Comment 3 Craig Dargan 2006-07-28 13:12:31 UTC
I have just discovered Kasteroids and have found that the ship tends to freeze up when the screen get to busy with asteroids and it also has no sound except when the ship gets hit. I am using Ubuntu 6.06
Comment 4 Stefan Böhmann 2010-04-20 11:00:29 UTC
KAsteroids isn't maintained anymore.