Summary: | KPat: Mod3 incorrect unwinnable game message | ||
---|---|---|---|
Product: | [Applications] kpat | Reporter: | Inge Wallin <inge> |
Component: | general | Assignee: | Stephan Kulow <coolo> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | coolo, smorg |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Compiled Sources | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Attachments: | saved kpat mod3 game |
Description
Inge Wallin
2005-01-07 16:29:28 UTC
CVS commit by ingwa: Fix bug 96531: KPat: Mod3 incorrect unwinnable game message - Changed the criteria for a lost game in Mod3 BUG: 96531 M +5 -0 CHANGES 1.17 M +77 -47 mod3.cpp 1.42 I am using KDE 3.4 and KPatience 2.2.2., and just easily played to success a game (Mod3 38874810) that also stated thta the game was unwinnable, when it was I just played a mod3 game (729328427) which stated unsolvable, but I was able to win. I used current svn. Because of that I reopen the bug ;-) Created attachment 25090 [details]
saved kpat mod3 game
I just came across a game that was also reported as "unwinnable" - and if you
move a card from the wrong pile is report$
To render the game "lost", just move the 9 of spades one slot to the left.
To change the message from "unwinnable" to "winnable" move the 5 of diamonds
one slot to the left.
Of course you can do both and easily win the game, even after it is "lost" ;-)
kpat (post 4.1-beta1) build from trunk, using rev. 815513
the line that was cut off (by the $-sign) was supposed to be "... and if you move a card from the wrong pile is reported as "lost" - even though it is still quite easy to win that game." The "helper" in kpat is often dead wrong. For example, it says "This game is lost" even when there is a big window in the middle of the screen stating: "Congratulations! You have won." I have a screenshot to prove this. Dozens of times it has said: "Nope, this game cannot be won anymore". If I keep on playing, it often starts to behave and changes the message to "...can still be won!" #6 is most likely another bug - this bug is fixed in r859163 |