| Summary: | repeated konsole beeps create loud noise | ||
|---|---|---|---|
| Product: | [Applications] konsole | Reporter: | _ <praseodym+kdebugzilla> |
| Component: | general | Assignee: | Konsole Bugs <konsole-bugs-null> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Compiled Sources | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
|
Description
_
2004-12-01 20:15:20 UTC
How should this be "fixed" within Konsole? By not playing more than x beeps / sec for example. Yes, by simply not playing two sounds at the same time (waiting for the first sound to complete playing before playing a new one). Bells (visual, sound etc.) are rate-limited to one per second in Konsole for KDE 4. Some adjustment of the rate will probably be required, but the notification system isn't working at the moment so I cannot really judge it. |