| Summary: | Sound sample is played sharp | ||
|---|---|---|---|
| Product: | [Unmaintained] noatun | Reporter: | Reuben Thomas <rrt> |
| Component: | general | Assignee: | Multimedia Bugs <multimedia-bugs-null> |
| Status: | RESOLVED WORKSFORME | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | unspecified | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Reuben Thomas
2003-06-16 00:18:56 UTC
In KControl->Sound and MM->Sound System, Sound I/O tab, set the samplerate to 48000 (and also try forcing 44100 if that doesn't work). I don't know if this will fix it, but it might. Sorry, this was a config problem. I had "custom sampling rate" selected, I think a setting left over from my previous laptop (it says "you may need to set the sampling rate to 48000 for a Yamaha sound card", which I had on my last laptop). I don't use sound players very much, at least, not demanding that they be precisely in tune! Subject: Re: Sound sample is played sharp On Sunday 15 June 2003 3:27, Reuben Thomas wrote: > ------- Additional Comments From rrt@mupsych.org 2003-06-16 00:27 ------- > Sorry, this was a config problem. I had "custom sampling rate" selected, I > think a setting left over from my previous laptop (it says "you may need to > set the sampling rate to 48000 for a Yamaha sound card", which I had on my > last laptop). > > I don't use sound players very much, at least, not demanding that they be > precisely in tune! The human ear is very sensitive to even a very small change in frequency, actually :) I find it odd that this would be a problem, aRts should just resample it differently. Oh well. -Charles |