| Summary: | QObject::connect: No such signal OscarContact::contactDestroyed(KopeteContact*c) | ||
|---|---|---|---|
| Product: | [Unmaintained] kopete | Reporter: | michael |
| Component: | ICQ and AIM Plugins | Assignee: | Kopete Developers <kopete-bugs-null> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | 0.6.2 | ||
| Target Milestone: | --- | ||
| Platform: | RedHat Enterprise Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
michael
2003-06-04 05:27:03 UTC
This is just a debugging message and shouldn't cause any harm. As long as kopete doesn't crash or exhibit any strange behavior any strange behavior, then I'll close this bug in about a week. Thanks, Matt Subject: Re: [Kopete-devel] QObject::connect: No such signal OscarContact::contactDestroyed(KopeteContact*c)
On Saturday 14 June 2003 17:51, Matt Rogers wrote:
> This is just a debugging message and shouldn't cause any harm. As
> long as kopete doesn't crash or exhibit any strange behavior any strange
> behavior, then I'll close this bug in about a week.
Please don't.
Although indeed a broken slot connection hardly ever causes crashes the code
still needs to be fixed. Consider this bug a nice reminder :)
> Although indeed a broken slot connection hardly ever causes crashes the code
> still needs to be fixed. Consider this bug a nice reminder :)
and a nice reminder it is. :)
this has been fixed in cvs. |