| Summary: | Inconsistent behavior of Locked brush parameter Pattern | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | Rand Scullard <rand> |
| Component: | * Unknown | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | REPORTED --- | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | 5.2.11 | ||
| Target Milestone: | --- | ||
| Platform: | Microsoft Windows | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: |
Screenshot showing brush behavior
Custom brush preset with grid pattern |
||
Created attachment 184673 [details]
Custom brush preset with grid pattern
Contents of Help ‣ Show system information:
Krita
Version: 5.2.11 (git a4da714)
Installation type: installer / portable package
Hidpi: true
Qt
Version (compiled): 5.15.7
Version (loaded): 5.15.7
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.26100
Pretty Productname: Windows 10 Version 2009
Product Type: windows
Product Version: 10
Locale
Languages: en_US, en, en_Latn_US
C locale: C
QLocale current: en
QLocale system: en
QTextCodec for locale: UTF-8
Process ACP: 65001 (UTF-8)
System locale default ACP: 1252 (ANSI - Latin I)
OpenGL Info
Vendor: "Google Inc. (NVIDIA)"
Renderer: "ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088)"
Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)"
Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)"
Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)
Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)
GL version: 3.0
Supports deprecated functions false
Is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
forceDisableTextureBuffers: true
Extensions:
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GL_NV_pixel_buffer_object
GL_NV_fence
GL_OVR_multiview
GL_EXT_texture_compression_dxt1
GL_OES_mapbuffer
GL_ANGLE_client_arrays
GL_EXT_occlusion_query_boolean
GL_ANGLE_framebuffer_blit
GL_ANGLE_instanced_arrays
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_multi_draw
GL_EXT_texture_compression_s3tc_srgb
GL_OES_EGL_image_external
GL_OES_compressed_ETC2_RGB8_texture
GL_ANGLE_get_tex_level_parameter
GL_ANGLE_translated_shader_source
GL_OES_depth32
GL_ANGLE_texture_usage
GL_EXT_blend_func_extended
GL_KHR_debug
GL_ANGLE_multiview_multisample
GL_OES_texture_npot
GL_OES_compressed_EAC_R11_unsigned_texture
GL_EXT_multisampled_render_to_texture
GL_OES_compressed_EAC_RG11_signed_texture
GL_OES_element_index_uint
GL_EXT_robustness
GL_OVR_multiview2
GL_EXT_sRGB
GL_ANGLE_framebuffer_multisample
GL_EXT_clip_control
GL_EXT_draw_buffers_indexed
GL_EXT_texture_compression_bptc
GL_OES_get_program_binary
GL_ANGLE_base_vertex_base_instance_shader_builtin
GL_EXT_disjoint_timer_query
GL_NV_EGL_stream_consumer_external
GL_OES_vertex_array_object
GL_EXT_shader_texture_lod
GL_ANGLE_request_extension
GL_CHROMIUM_lose_context
GL_EXT_EGL_image_external_wrap_modes
GL_KHR_parallel_shader_compile
GL_EXT_texture_rg
GL_CHROMIUM_copy_compressed_texture
GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture
GL_OES_texture_border_clamp
GL_OES_depth24
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GL_ANGLE_pack_reverse_row_order
GL_CHROMIUM_sync_query
GL_EXT_color_buffer_float
GL_EXT_debug_marker
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GL_OES_EGL_image
GL_ANGLE_copy_texture_3d
GL_EXT_texture_storage
GL_OES_compressed_ETC2_RGBA8_texture
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GL_EXT_frag_depth
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GL_OES_packed_depth_stencil
GL_CHROMIUM_bind_uniform_location
GL_NV_pack_subimage
GL_OES_EGL_image_external_essl3
GL_EXT_instanced_arrays
GL_EXT_blend_minmax
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GL_EXT_discard_framebuffer
GL_EXT_draw_elements_base_vertex
GL_NV_framebuffer_blit
GL_WEBGL_video_texture
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GL_ANGLE_provoking_vertex
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
Detected renderers:
(Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.26100.4768) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5))
(Supported) ANGLE (NVIDIA, NVIDIA GeForce RTX 4090 Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.8088) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5))
(Supported) NVIDIA GeForce RTX 4090/PCIe/SSE2 (4.6.0 NVIDIA 580.88)
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 65244 Mb
Number of Cores: 28
Swap Location: C:/Users/rscullard/AppData/Local/Temp
Built for: sse2
Base instruction set: fma3+avx2
Supported instruction sets: avxvnni fma3+avx2 avx2 fma3+avx avx fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2
Current Settings
Current Swap Location: C:/Users/rscullard/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Resource Location: C:/Users/rscullard/AppData/Roaming/krita
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Loaded Python Plugins
ai_diffusion
colorspace
comics_project_management_tools
documenttools
exportlayers
filtermanager
lastdocumentsdocker
plugin_importer
quick_settings_docker
scripter
tenbrushes
tenscripts
Display Information
Number of screens: 1
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 2
Physical DPI69.6082
Logical DPI96
Physical Size: 699, 395
Position: 0, 0
Resolution in pixels: 1920x1080
Manufacturer: GBT
Model: AORUS FO32U2P
Refresh Rate: 120
Serial Number: 16843009
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Created attachment 184672 [details] Screenshot showing brush behavior SUMMARY When a Pattern brush parameter is Locked, it is not consistently applied to other brushes when other Krita brush features are used such as Reload Original Preset and opening/closing the Brush Editor. STEPS TO REPRODUCE See the attached screenshot for reference. In the following steps, I reference a brush preset named "Grid Pattern" that I created. It has Pattern Texture set to Grid01.pat, and Pattern Options set to defaults. 1. Start Krita and create a new A4 300ppi document. 2. Select the brush preset "c) Pencil-3 Large 4B". 3. Paint a stroke. This results in "A" on the attached screenshot 4. Select the brush preset "Grid Pattern", open the Brush Editor, go to the Texture section, lock the Pattern parameter, and close the Brush Editor. 5. Re-select the brush preset "c) Pencil-3 Large 4B". 6. Paint a stroke. This results in "B" on the attached screenshot. 7. Click the Reload Original Preset toolbar button. 8. Paint a stroke. This results in "C" on the attached screenshot. 9. Open the Brush Editor and close it immediately. 10. Paint a stroke. This results in "D" on the attached screenshot. OBSERVED RESULT See previous section EXPECTED RESULT "B", "C", and "D" on the screenshot should all look the same. Clicking the Reload Original Preset toolbar button should not affect locked parameters. Opening and closing the Brush Editor (without making any changes) should not affect locked parameters. SOFTWARE/OS VERSIONS Windows: Windows 11