| Summary: | "Show Settings" button does nothing while game is in progress. | ||
|---|---|---|---|
| Product: | [Applications] blinken | Reporter: | byebyebugaylon |
| Component: | general | Assignee: | Albert Astals Cid <aacid> |
| Status: | REPORTED --- | ||
| Severity: | normal | CC: | byebyebugaylon |
| Priority: | NOR | ||
| Version First Reported In: | 25.08.0 | ||
| Target Milestone: | --- | ||
| Platform: | Flatpak | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | Icons during gameplay (all but settings can be interacted with; there's no visual cue that settings is disabled) | ||
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Description
byebyebugaylon
2025-08-28 13:26:21 UTC
That's by design, why woud you want that? Created attachment 184637 [details] Icons during gameplay (all but settings can be interacted with; there's no visual cue that settings is disabled) (In reply to Albert Astals Cid from comment #1) > That's by design, why woud you want that? I agree that access to the button is probably not needed during gameplay, but the visual design is a little confusing. Everything other button in the menu can be interacted with during gameplay and there is no visual cue that only the settings button is disabled (see attached screenshot). Maybe it makes more sense to give some visual indication that the icon cannot be interacted with (remove the icon/fade the icon/cross out the icon/etc, while a game is active)? > Maybe it makes more sense to give some visual indication that the icon cannot be interacted with (remove the icon/fade the icon/cross out the icon/etc, while a game is active)?
Fading out the icon is a good idea.
I don't think I have the stamina to work on that though, patches welcome :)
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