| Summary: | Windows dimmed with effects are brighter with software brightness control | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | Tech-Tac <im.tech.tac> |
| Component: | effects-various | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | CC: | nate |
| Priority: | NOR | ||
| Version First Reported In: | 6.4.4 | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | https://invent.kde.org/plasma/kwin/-/commit/aa1ed206446b904beb93d2ca5bd8aa77bbf1abed | Version Fixed/Implemented In: | 6.5.1 |
| Sentry Crash Report: | |||
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Description
Tech-Tac
2025-08-20 13:06:14 UTC
A possibly relevant merge request was started @ https://invent.kde.org/plasma/kwin/-/merge_requests/8244 Git commit 37ae2f1bd1182667b84752b393992c4be6b27002 by Xaver Hugl. Committed on 17/10/2025 at 11:13. Pushed by zamundaaa into branch 'master'. scene/itemrenderer_opengl: always apply modulation and saturation in linear Otherwise it can look different just depending on whether or not other color management steps happen to be applied M +7 -2 src/scene/itemrenderer_opengl.cpp https://invent.kde.org/plasma/kwin/-/commit/37ae2f1bd1182667b84752b393992c4be6b27002 Git commit aa1ed206446b904beb93d2ca5bd8aa77bbf1abed by Xaver Hugl. Committed on 20/10/2025 at 11:17. Pushed by zamundaaa into branch 'Plasma/6.5'. scene/itemrenderer_opengl: always apply modulation and saturation in linear Otherwise it can look different just depending on whether or not other color management steps happen to be applied (cherry picked from commit 37ae2f1bd1182667b84752b393992c4be6b27002) M +7 -2 src/scene/itemrenderer_opengl.cpp https://invent.kde.org/plasma/kwin/-/commit/aa1ed206446b904beb93d2ca5bd8aa77bbf1abed |