| Summary: | Problems with mouse pointer alignment within game menus when using Wayland and exclusive fullscreen mode | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | Marcus Seyfarth <m.seyfarth> |
| Component: | wayland-generic | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | REPORTED --- | ||
| Severity: | normal | CC: | jan.selchow, nate, Tyler |
| Priority: | NOR | Keywords: | regression |
| Version First Reported In: | 6.4.0 | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: |
The bug in Plasma 6.4.0 that affects rendering/clicking in game
Bug with Plasma 6.4.0 |
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Description
Marcus Seyfarth
2025-06-22 08:56:55 UTC
Created attachment 182583 [details]
The bug in Plasma 6.4.0 that affects rendering/clicking in game
I have the same/similar bug here with mouse problem and what worse it affects the rendering of Baldur Gate 3 launcher which I attached the screenshot for. When opening the game, Baldur Gate 3, I noticed that I can't click anything beyond like 20% of space on left-hand side of the monitor to other 80% of the area on right-hand side of the monitor. Anything I click on right hand side coalesce into click on the left hand side. It affects the rendering of Launcher as well. I'm on latest version of Arch Linux for Plasma 6.4.0 Operating System: Arch Linux KDE Plasma Version: 6.4.0 KDE Frameworks Version: 6.15.0 Qt Version: 6.9.1 Kernel Version: 6.15.3-arch1-1 (64-bit) Graphics Platform: Wayland Processors: Threadripper Memory: 128 GiB of RAM (125.7 GiB usable) Graphics Processor: AMD Radeon RX 7900 XTX Ok, seems Spectacle is broken as well... It won't capture the game and instead it capture the image behind the one I was trying to screenshot for... Created attachment 182584 [details]
Bug with Plasma 6.4.0
I literally cannot screenshot anymore on Plasma 6.4/Spectacle, everything is broken. I had to use my phone for picture
Thanks for confirming the Wayland/mouse pointer issue! I also can confirm the Spectacle issue. But let's leave that issue for a different bug report. Do you have scaled outputs? Is the issue reproducible with 100%? Do you know if the issue is reproducible with some free video game? 1) I've just tested the native resolution of the monitor (1440p) with the affected Total War: Troy. And indeed, it works fine when using the native resolution. There is no mouse pointer issue in that setup. However, for better performance on my Vega 64, I use 1080p in many games. 2) Unfortunately, I cannot name a free game that reproduces this issue. |