| Summary: | Plasma 6.4: Stutter in game(s?) | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | mimaro4276 |
| Component: | performance | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED NOT A BUG | ||
| Severity: | normal | CC: | nate |
| Priority: | NOR | Keywords: | regression |
| Version First Reported In: | 6.4.0 | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
mimaro4276
2025-06-20 05:11:04 UTC
(In reply to malimach from comment #0) > Hardware: Hybrid GPU setup (Intel iGPU + AMD dGPU), generic 60Hz monitor w/o > VRR I should probably add more detailed hardware specifications just in case: CPU: i7 3770 w/ Intel HD 4000 (connected to monitor) GPU: RX 590 RAM: 16GB, 1600MHz SSD: SATA, 265GB Monitor: 1080p, 60Hz, VGA After further testing I found out that the stutter only hapens when running FFXIV through the unofficial AppImage version of XIVLauncher, and the Flatpak versions runs fine, so I suppose this is not a KWin bug. Sorry for the noise. To be more specific, the stutter seems to occur when XIVLauncher has access to the Wayland socket, regardless of its distribution method. The Flatpak version seems to work because Flatpak allows disabling access to the Wayland socket (and only allowing the x11 one, effectively forcing the use of Xwayland) which the official XIVLauncher Flatpak does by default. |