| Summary: | games renders only when window is not in focus | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | benato.denis96 |
| Component: | wayland-generic | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED UPSTREAM | ||
| Severity: | normal | CC: | xaver.hugl |
| Priority: | NOR | ||
| Version First Reported In: | 6.3.4 | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
benato.denis96
2025-04-17 01:17:44 UTC
Please follow https://invent.kde.org/plasma/kwin/-/wikis/Debugging/Debugging-DRM-issues to get a drm debug log and matching KWin log of the situation when the game is frozen (In reply to Zamundaaa from comment #1) > Please follow > https://invent.kde.org/plasma/kwin/-/wikis/Debugging/Debugging-DRM-issues to > get a drm debug log and matching KWin log of the situation when the game is > frozen https://cloud.neroreflex.duckdns.org/index.php/s/VkSf3zE3DbXO8m8 Ok, this is the issue: > [drm:amdgpu_dm_plane_helper_prepare_fb [amdgpu]] *ERROR* Failed to pin framebuffer with error -22 That's a driver bug, and tracked at https://gitlab.freedesktop.org/drm/amd/-/issues/2075 I *think* Plasma 6.3+ shouldn't be affected by this bug, because it attempts presentation in a different way, but either way you can use https://invent.kde.org/plasma/kwin/-/wikis/Environment-Variables#kwin_drm_no_direct_scanout to disable direct scanout and work around the bug that way. |