| Summary: | Gamescope crashes when running games with multiple windows, started with KWin 6.3.4 | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | Matthew Schwartz <matthew.schwartz> |
| Component: | generic-crash | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED DOWNSTREAM | ||
| Severity: | crash | CC: | kde, putr4.s |
| Priority: | NOR | ||
| Version First Reported In: | 6.3.4 | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | coredump from gamescope w/ backtrace | ||
|
Description
Matthew Schwartz
2025-04-08 20:22:25 UTC
If gamescope crashes, this is a gamescope problem (In reply to David Edmundson from comment #1) > If gamescope crashes, this is a gamescope problem even if I cannot reproduce this issue on mutter, cosmic-comp, or KWin 6.3.3? I'm not discounting that it could be a gamescope bug, but there's only one version of one compositor where I can reproduce this so far, and it's KWin 6.3.4. bisected to https://github.com/KDE/kwin/commit/93c9103ed3e1374d34394225ee3aa6cf8c8c955a on the KWin side with gamescope 3.16.2 at least, will flag it for the gamescope developer |