Bug 497392

Summary: FeatReq: Dedicated animation camera as alternative to transform masks
Product: [Applications] krita Reporter: lixefal296
Component: AnimationAssignee: Krita Bugs <krita-bugs-null>
Status: CONFIRMED ---    
Severity: wishlist CC: emmetoneill.pdx, info
Priority: NOR    
Version First Reported In: unspecified   
Target Milestone: ---   
Platform: unspecified   
OS: All   
Latest Commit: Version Fixed/Implemented In:
Sentry Crash Report:

Description lixefal296 2024-12-12 21:53:46 UTC
This is a feature request submission of what this krita-artist thread is talking about:
https://krita-artists.org/t/2d-camera-movement/89628

The usage of transform masks is a horrible substitute for an animation camera because it chews up resources extremely quickly. While very simple camera movements can be done, once you start getting complex, you're lucky if the program doesn't crash at all while it's constantly recalculating everything.

So I propose as outlined in the thread, to either overhaul transform masks and/or replace them with a dedicated camera. One additional suggestion is that when you zoom in, it only takes into account what is being zoomed in rather than the entire layer.