| Summary: | 服务器执行错误: Error while deserializing header: HeaderTooLarge | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | 1981423224 <1981423224> |
| Component: | Instant Preview | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | RESOLVED WORKSFORME | ||
| Severity: | normal | CC: | dimula73 |
| Priority: | NOR | ||
| Version First Reported In: | 5.2.6 | ||
| Target Milestone: | --- | ||
| Platform: | Compiled Sources | ||
| OS: | All | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
Hi, 1981423224! Could you describe the problem a bit more? Or make a screen recording of it? I cannot find this message in any of Krita's or its deps' sources "Error while deserializing header: HeaderTooLarge" If you are using some AI plugin, please contact the developers of this plugin. 🐛🧹 ⚠️ This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information, then set the bug status to REPORTED. If there is no change for at least 30 days, it will be automatically closed as RESOLVED WORKSFORME. For more information about our bug triaging procedures, please read https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging. Thank you for helping us make KDE software even better for everyone! 🐛🧹 This bug has been in NEEDSINFO status with no change for at least 30 days. Closing as RESOLVED WORKSFORME. |
No Crashes! File name and location: C:\Users\86183\AppData\Local\kritacrash.log------------------------------------ Krita Version: 5.2.6 (git ab3502b) Qt Version (compiled): 5.15.7 Version (loaded): 5.15.7 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.22631 Pretty Productname: Windows 10 Version 2009 Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc. (NVIDIA)" Renderer: "ANGLE (NVIDIA, NVIDIA GeForce RTX 3050 Laptop GPU Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)" Driver version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) GL version: 3.0 Supports deprecated functions false Is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false forceDisableTextureBuffers: true Extensions: GL_EXT_texture_format_BGRA8888 GL_EXT_float_blend GL_ANGLE_robust_client_memory GL_EXT_texture_norm16 GL_EXT_blend_minmax GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_KHR_debug GL_EXT_debug_marker GL_EXT_EGL_image_external_wrap_modes GL_OES_compressed_ETC2_RGBA8_texture GL_ANGLE_copy_texture_3d GL_EXT_instanced_arrays GL_OES_EGL_image_external GL_OES_texture_float_linear GL_OES_texture_half_float_linear GL_ANGLE_multiview_multisample GL_ANGLE_program_cache_control GL_NV_pack_subimage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_ANGLE_texture_compression_dxt3 GL_EXT_map_buffer_range GL_ANGLE_lossy_etc_decode GL_EXT_color_buffer_float GL_EXT_occlusion_query_boolean GL_OES_draw_buffers_indexed GL_OVR_multiview2 GL_OES_depth32 GL_OES_texture_stencil8 GL_ANGLE_texture_compression_dxt5 GL_KHR_parallel_shader_compile GL_ANGLE_instanced_arrays GL_EXT_blend_func_extended GL_OES_EGL_image GL_EXT_color_buffer_half_float GL_EXT_texture_compression_dxt1 GL_OES_packed_depth_stencil GL_ANGLE_texture_usage GL_OES_draw_elements_base_vertex GL_OES_surfaceless_context GL_OES_get_program_binary GL_CHROMIUM_lose_context GL_ANGLE_texture_multisample GL_ANGLE_request_extension GL_ANGLE_translated_shader_source GL_OES_texture_half_float GL_EXT_texture_compression_s3tc_srgb GL_OES_fbo_render_mipmap GL_OES_compressed_ETC2_sRGB8_texture GL_OES_texture_npot GL_ANGLE_get_tex_level_parameter GL_EXT_robustness GL_OES_texture_border_clamp GL_EXT_sRGB GL_OES_compressed_EAC_R11_signed_texture GL_CHROMIUM_sync_query GL_OES_depth24 GL_ANGLE_pack_reverse_row_order GL_OES_element_index_uint GL_EXT_texture_filter_anisotropic GL_NV_EGL_stream_consumer_external GL_EXT_multisampled_render_to_texture GL_EXT_disjoint_timer_query GL_EXT_shader_texture_lod GL_EXT_texture_compression_rgtc GL_OES_compressed_EAC_RG11_signed_texture GL_ANGLE_multi_draw GL_OES_EGL_image_external_essl3 GL_NV_pixel_buffer_object GL_ANGLE_provoking_vertex GL_CHROMIUM_copy_texture GL_ANGLE_framebuffer_blit GL_OES_compressed_ETC2_RGB8_texture GL_EXT_read_format_bgra GL_ANGLE_base_vertex_base_instance GL_CHROMIUM_copy_compressed_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_EXT_draw_buffers_indexed GL_ANGLE_framebuffer_multisample GL_EXT_multi_draw_indirect GL_OES_rgb8_rgba8 GL_WEBGL_video_texture GL_EXT_texture_compression_bptc GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_standard_derivatives GL_AMD_performance_monitor GL_ANGLE_client_arrays GL_OES_mapbuffer GL_NV_fence GL_EXT_frag_depth GL_OES_texture_float GL_EXT_texture_storage GL_EXT_draw_buffers GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_memory_size GL_OES_vertex_array_object GL_EXT_debug_label GL_ANGLE_get_serialized_context_string GL_OES_compressed_EAC_R11_unsigned_texture GL_CHROMIUM_bind_generates_resource GL_NV_framebuffer_blit GL_CHROMIUM_bind_uniform_location GL_EXT_discard_framebuffer GL_EXT_clip_control GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_ANGLE_depth_texture GL_EXT_draw_elements_base_vertex GL_OVR_multiview GL_EXT_texture_rg QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Detected renderers: (Supported) NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 (4.6.0 NVIDIA 560.94) (Supported) ANGLE (NVIDIA, NVIDIA GeForce RTX 3050 Laptop GPU Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) (Supported) ANGLE (Microsoft, Microsoft Basic Render Driver Direct3D11 vs_5_0 ps_5_0, D3D11-10.0.22621.4249) (OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5)) Hardware Information Memory: 15 Gb Cores: 20 Swap: C:/Users/86183/AppData/Local/Temp