| Summary: | Adaptive Sync (VRR) not working after update 6.2.2 | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | cannubis <cannubis> |
| Component: | platform-drm | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | REPORTED --- | ||
| Severity: | normal | CC: | calvinatorzcraft, cannubis, nate |
| Priority: | NOR | Keywords: | regression |
| Version First Reported In: | 6.2.2 | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
cannubis
2024-10-26 01:58:10 UTC
PC specs: CPU: AMD Ryzen 7 7800X3D 8-Core Processor GPU: AMD Radeon RX 7900 XTX RAM: 32GB 6000 Corsair Vengance MOBO: Asus Rog StrixB650E-i SSD: M.2 Samsung 980PRO Monitor: LG UltraGear 27" Freesync 165Hz UPDATE: I’ve since observed a more critical issue affecting game performance. For example, Kingdom Come: Deliverance now struggles to maintain stable frame rates, dropping from 90 FPS down to as low as 30 FPS. Strangely, when launching the game through Gamescope, performance consistently exceeds 100 FPS, sometimes reaching over 200 FPS. Previously, performance through Gamescope closely matched or slightly underperformed compared to standard Plasma, which has been my default setup for gaming. I have also noticed around a 10 FPS drop in Cyberpunk 2077, along with intermittent stuttering. This got much worse after a recent update, if I run mpv on a 240hz with a disable adaptive sync window rule it still flickers around the 230-250hz range while it previously would have been locked at 240hz (In reply to calvin from comment #3) > This got much worse after a recent update, if I run mpv on a 240hz with a > disable adaptive sync window rule it still flickers around the 230-250hz > range while it previously would have been locked at 240hz oh shoot wrong bug thread |