Bug 491909

Summary: [Feature Request] Swap tiling manager shift key so that it disables using tiling manager when pressed
Product: [Plasma] kwin Reporter: Jonathan Isom <jeisom>
Component: Custom TilingAssignee: KWin default assignee <kwin-bugs-null>
Status: CONFIRMED ---    
Severity: wishlist CC: fanzhuyifan, nate, notmart, phyllon
Priority: NOR    
Version First Reported In: 6.1.4   
Target Milestone: ---   
Platform: Other   
OS: Linux   
Latest Commit: Version Fixed In:
Sentry Crash Report:

Description Jonathan Isom 2024-08-19 16:09:08 UTC
SUMMARY

Currently when you drag a window it is just a floating window unless you hold the shift key at which point it snaps into zones. I would like the option to switch that so when that you drag a window it snaps into those zone unless the shift key is pressed in which case it is a floating window.
Comment 1 Nate Graham 2024-08-19 19:06:20 UTC
Interesting idea.
Comment 2 Phos 2025-04-16 16:22:32 UTC
(In reply to Nate Graham from comment #1)
> Interesting idea.

Any update on this idea?
I'm pretty onboard with this since I prefer tiling. Or perhaps some settings for customized tiling can be added to switch the behavior. Currently you have to first hold Meta --> Drag Window --> Hold Shift to activate customized tiling which is quite a bit annoying. Also the Customized tiling feature seriously needs some transparency. The only reason I remembered that customized tiling even exists is because I read about it one of your blog posts like a while back. (I had to go back searching your blogs to locate the name of the feature) Such a great feature having with no exposure to the user except the presence of a "Toggle Tiles Editor" in the Shortcuts section of System Settings is kind of ridiculous. I wouldn't be surprised if upwards 90% of KDE users are unaware of this great feature.
Comment 3 Nate Graham 2025-04-16 21:17:53 UTC
If there was an update on it, you'd see it here.

Tiling is a niche feature because most people don't the combination of a large enough screen and a small enough number of open windows for tiling to really make sense for them, at least as implemented in its current form here.