| Summary: | 3D window rendering plug and unplug screen, window position is wrong | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | lzwind <liuzheng> |
| Component: | wayland-generic | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | REPORTED --- | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | git master | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | demo | ||
Created attachment 169526 [details] demo The scenario steps where this situation occurs are: In a two-screen scenario, play video or 3D real-time rendering on the secondary screen, and maximize the window. If you pull out the secondary screen, the video window or d real-time rendering window will not return to the main screen. Note that this problem will occur if the two screen sizes are inconsistent (inconsistency is inevitable).