| Summary: | Compositing does not disable for full-screen games on Wayland | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | adr.fantini |
| Component: | compositing | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED INTENTIONAL | ||
| Severity: | normal | CC: | kde |
| Priority: | NOR | ||
| Version First Reported In: | 5.27.4 | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
adr.fantini
2023-05-03 08:33:03 UTC
We no longer need to disable compositing for performance. We have direct scan-out which is even faster. The impact of screen edges is open as another bug somewhere. But disabling compositing is not part of this (In reply to David Edmundson from comment #1) > We no longer need to disable compositing for performance. We have direct > scan-out which is even faster. > > The impact of screen edges is open as another bug somewhere. But disabling > compositing is not part of this Got it, thank you. This one, maybe? https://bugs.kde.org/show_bug.cgi?id=441464 |