Bug 465976

Summary: [Wishlist] Adding BBcode support to Title bar
Product: [Applications] kdenlive Reporter: zcxvcb2 <zcxvcb2>
Component: Title Clips & SubtitlesAssignee: Jean-Baptiste Mardelle <jb>
Status: REPORTED ---    
Severity: wishlist    
Priority: NOR    
Version First Reported In: unspecified   
Target Milestone: ---   
Platform: Flatpak   
OS: Linux   
Latest Commit: Version Fixed/Implemented In:
Sentry Crash Report:
Attachments: A quick example I made with Godot 4.0 RC2 RichTextLabel node. It was animated.

Description zcxvcb2@gmail.com 2023-02-18 03:06:17 UTC
Created attachment 156409 [details]
A quick example I made with Godot 4.0 RC2 RichTextLabel node. It was animated.

SUMMARY
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Would be cool if we have some kind of option to enable BBcode (Bulletin Board Code) support.
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(I don't think the report template makes sense here so I got rid of it.)

Say I've made a title card, and I want to make specific words stands out from the sentence,
Maybe giving it a different color, different font and size, or make it bold or something,
But trying to do so will make the whole sentence transform with it,
The only way to do it, for now at least, is adding another text object,
Setting it up with the intended parameters,
And manually lining them up so it looks like they were in the same object.

So what I want is: "Character level property manipulation",
Like making a forum post, being able to only change the selected characters.
But while we're here, I suggest we just makes a full blown BBcode editor.
Give it a tab, after checking a box, users are granted with all kind of settings to play with.
Please see attachment, I won't miss any other NLE if I can do this without dealing with PNG sequences.

I have no idea how this can be implemented, or how hard it can hit the performance.
Just a wish though, no harm in saying.