Summary: | Volume changing UI is nonstandard and a bit awkward | ||
---|---|---|---|
Product: | [Applications] dragonplayer | Reporter: | Nate Graham <nate> |
Component: | general | Assignee: | Unassigned bugs <unassigned-bugs-null> |
Status: | RESOLVED FIXED | ||
Severity: | minor | CC: | myriam, sitter |
Priority: | NOR | Keywords: | usability |
Version First Reported In: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Linux | ||
Latest Commit: | https://invent.kde.org/multimedia/dragon/-/commit/bd5e3fad80b9d3fa399a13d6a57080092f292b01 | Version Fixed In: | 25.08.0 |
Sentry Crash Report: |
Description
Nate Graham
2022-11-03 21:55:52 UTC
That is kind of by design. The user is expected to scroll wheel to change the volume as primary choice of interaction. That said. 1 Needs fixing and perhaps to remedy the problem a bit we could add a label to the volume toolbar that informs the user they can also scroll on the video widget to change volume - making it less of a hidden feature. Not having UI volume controls by defaults plays towards the minimalism goal of dragon. I get that Dragon is intended to have an extremely minimal UI. I think I'd be okay with #3 being intentional if #1 and #2 were changed. Mentioning scrollability in the tooltip is a good idea as well. You reminded me that we need to do this for plasma-pa: https://invent.kde.org/plasma/plasma-pa/-/merge_requests/149 #2 is fixed in the upcoming 25.08 release. Let's just do #1 and then call this fixed. Git commit bd5e3fad80b9d3fa399a13d6a57080092f292b01 by Nate Graham. Committed on 13/04/2025 at 20:54. Pushed by ngraham into branch 'master'. Give volume button an imperative label FIXED-IN: 25.08.0 M +1 -1 src/qml/VolumeButton.qml https://invent.kde.org/multimedia/dragon/-/commit/bd5e3fad80b9d3fa399a13d6a57080092f292b01 |