| Summary: | Overview won't work with a game in windowed borderless, if compositing is turned off automatically, and mouse will be stuck in fullscreen application | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | Dominic <dominicgluskin> |
| Component: | effects-overview | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED NOT A BUG | ||
| Severity: | normal | CC: | nate |
| Priority: | NOR | ||
| Version First Reported In: | master | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
Dominic
2022-10-09 21:51:39 UTC
> if compositing is turned off automatically
Yep, that's how it works. The overview effect is implement as a desktop effect that uses compositing, and so if compositing is turned off, you can't use it.
Two options:
1. Don't let apps turn off compositing (System Settings > Display and Monitor > Compositor > some setting in there)
2. Use the Wayland session where compositing can't be turned off
(In reply to Nate Graham from comment #1) > > if compositing is turned off automatically > Yep, that's how it works. The overview effect is implement as a desktop > effect that uses compositing, and so if compositing is turned off, you can't > use it. > > Two options: > 1. Don't let apps turn off compositing (System Settings > Display and > Monitor > Compositor > some setting in there) > 2. Use the Wayland session where compositing can't be turned off So why does it only affect certain games? Even with gamemode on? Only some games do it, I guess. Gamemode isn't KDE code, so you might need to ask its developers. |