| Summary: | Krita Plus nightly crashes upon opening / creating any document under Windows 11 | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | Tyson Tan <tysontanx> |
| Component: | * Unknown | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | crash | CC: | dimula73 |
| Priority: | NOR | ||
| Version First Reported In: | nightly build (please specify the git hash!) | ||
| Target Milestone: | --- | ||
| Platform: | Microsoft Windows | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
|
Description
Tyson Tan
2022-06-22 11:57:27 UTC
System information:
Krita
Version: 5.1.0-prealpha (git 5b91982)
Installation type: installer / portable package
Hidpi: true
Qt
Version (compiled): 5.12.12
Version (loaded): 5.12.12
OS Information
Build ABI: x86_64-little_endian-llp64
Build CPU: x86_64
CPU: x86_64
Kernel Type: winnt
Kernel Version: 10.0.22000
Pretty Productname: Windows 10 (10.0)
Product Type: windows
Product Version: 10
Locale
Languages: zh_CN, en_US
C locale: C
QLocale current: zh
QLocale system: zh
QTextCodec for locale: UTF-8
Process ACP: 65001 (UTF-8)
System locale default ACP: 936 (ANSI/OEM - 简体中文 GBK)
OpenGL Info
Vendor: "Google Inc. (AMD)"
Renderer: "ANGLE (AMD, Radeon (TM) Pro WX 5100 Graphics Direct3D11 vs_5_0 ps_5_0, D3D11-30.0.21020.2)"
Version: "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)"
Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash: f2280c0c5f93+krita_qt5.12.12)"
Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile)
Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile)
Version: 3.0
Supports deprecated functions false
is OpenGL ES: true
supportsBufferMapping: true
supportsBufferInvalidation: false
forceDisableTextureBuffers: true
Extensions:
"GL_OES_draw_buffers_indexed"
"GL_OES_packed_depth_stencil"
"GL_CHROMIUM_sync_query"
"GL_OES_compressed_EAC_R11_signed_texture"
"GL_ANGLE_request_extension"
"GL_EXT_read_format_bgra"
"GL_NV_framebuffer_blit"
"GL_EXT_color_buffer_half_float"
"GL_CHROMIUM_copy_texture"
"GL_AMD_performance_monitor"
"GL_EXT_texture_compression_s3tc_srgb"
"GL_ANGLE_framebuffer_multisample"
"GL_ANGLE_provoking_vertex"
"GL_EXT_color_buffer_float"
"GL_CHROMIUM_bind_uniform_location"
"GL_OES_EGL_image_external"
"GL_ANGLE_lossy_etc_decode"
"GL_EXT_unpack_subimage"
"GL_EXT_blend_minmax"
"GL_EXT_occlusion_query_boolean"
"GL_OES_compressed_EAC_RG11_signed_texture"
"GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture"
"GL_OES_texture_half_float_linear"
"GL_ANGLE_framebuffer_blit"
"GL_OES_element_index_uint"
"GL_ANGLE_get_tex_level_parameter"
"GL_OES_compressed_EAC_RG11_unsigned_texture"
"GL_OES_mapbuffer"
"GL_EXT_instanced_arrays"
"GL_OES_fbo_render_mipmap"
"GL_EXT_frag_depth"
"GL_NV_pixel_buffer_object"
"GL_OES_standard_derivatives"
"GL_OES_EGL_image_external_essl3"
"GL_EXT_discard_framebuffer"
"GL_EXT_draw_elements_base_vertex"
"GL_ANGLE_texture_compression_dxt3"
"GL_EXT_draw_buffers"
"GL_EXT_multi_draw_indirect"
"GL_OES_compressed_EAC_R11_unsigned_texture"
"GL_KHR_debug"
"GL_EXT_debug_marker"
"GL_OVR_multiview2"
"GL_EXT_texture_storage"
"GL_ANGLE_translated_shader_source"
"GL_EXT_texture_compression_rgtc"
"GL_OES_compressed_ETC2_RGB8_texture"
"GL_ANGLE_get_serialized_context_string"
"GL_OES_vertex_array_object"
"GL_OVR_multiview"
"GL_ANGLE_texture_multisample"
"GL_OES_compressed_ETC2_sRGB8_texture"
"GL_EXT_sRGB"
"GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture"
"GL_ANGLE_pack_reverse_row_order"
"GL_EXT_debug_label"
"GL_EXT_clip_control"
"GL_EXT_draw_buffers_indexed"
"GL_WEBGL_video_texture"
"GL_ANGLE_base_vertex_base_instance_shader_builtin"
"GL_OES_rgb8_rgba8"
"GL_EXT_texture_type_2_10_10_10_REV"
"GL_ANGLE_base_vertex_base_instance"
"GL_OES_texture_npot"
"GL_ANGLE_texture_compression_dxt5"
"GL_ANGLE_texture_usage"
"GL_CHROMIUM_copy_compressed_texture"
"GL_EXT_EGL_image_external_wrap_modes"
"GL_EXT_blend_func_extended"
"GL_EXT_texture_format_BGRA8888"
"GL_KHR_parallel_shader_compile"
"GL_OES_texture_border_clamp"
"GL_NV_EGL_stream_consumer_external"
"GL_ANGLE_multiview_multisample"
"GL_EXT_float_blend"
"GL_EXT_map_buffer_range"
"GL_OES_surfaceless_context"
"GL_ANGLE_client_arrays"
"GL_ANGLE_memory_size"
"GL_ANGLE_depth_texture"
"GL_EXT_texture_rg"
"GL_ANGLE_robust_client_memory"
"GL_CHROMIUM_bind_generates_resource"
"GL_CHROMIUM_lose_context"
"GL_EXT_texture_norm16"
"GL_OES_draw_elements_base_vertex"
"GL_EXT_multisampled_render_to_texture"
"GL_OES_depth32"
"GL_OES_compressed_ETC2_RGBA8_texture"
"GL_OES_texture_float_linear"
"GL_OES_EGL_image"
"GL_OES_texture_half_float"
"GL_OES_texture_stencil8"
"GL_ANGLE_multi_draw"
"GL_ANGLE_copy_texture_3d"
"GL_NV_fence"
"GL_OES_compressed_ETC2_sRGB8_alpha8_texture"
"GL_EXT_texture_filter_anisotropic"
"GL_EXT_robustness"
""
"GL_ANGLE_instanced_arrays"
"GL_EXT_texture_compression_bptc"
"GL_ANGLE_program_cache_control"
"GL_EXT_disjoint_timer_query"
"GL_EXT_texture_compression_dxt1"
"GL_OES_depth24"
"GL_OES_texture_float"
"GL_EXT_shader_texture_lod"
"GL_OES_get_program_binary"
"GL_NV_pack_subimage"
QPA OpenGL Detection Info
supportsDesktopGL: true
supportsAngleD3D11: true
isQtPreferAngle: true
useBufferInvalidation (config option): false
Hardware Information
GPU Acceleration: auto
Memory: 16131 Mb
Number of Cores: 12
Swap Location: C:/Users/Tyson Tan/AppData/Local/Temp
Built for: sse2
Base instruction set: sse2
Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2
Current Settings
Current Swap Location: C:/Users/Tyson Tan/AppData/Local/Temp
Current Swap Location writable: true
Undo Enabled: true
Undo Stack Limit: 200
Use OpenGL: true
Use OpenGL Texture Buffer: true
Disable Vector Optimizations: false
Disable AVX Optimizations: false
Canvas State: OPENGL_SUCCESS
Autosave Interval: 420
Use Backup Files: true
Number of Backups Kept: 1
Backup File Suffix: ~
Backup Location: Same Folder as the File
Backup Location writable: false
Use Win8 Pointer Input: false
Use RightMiddleTabletButton Workaround: false
Levels of Detail Enabled: false
Use Zip64: false
Display Information
Number of screens: 1
Screen: 0
Name: \\.\DISPLAY1
Depth: 32
Scale: 2
Position: 0, 0
Resolution in pixels: 1920x1080
Manufacturer:
Model:
Refresh Rate: 60
Hi, Tyson! Thank you for your report! the bug should be fixed in this commit and will be available in the next nightlies: https://invent.kde.org/graphics/krita/-/commit/a612e24a7dc59b163d1a0ca18cca41e1b9f67322 *** This bug has been marked as a duplicate of bug 455707 *** |