Summary: | Final letter in levels not pronounced | ||
---|---|---|---|
Product: | [Applications] gcompris | Reporter: | Øystein Steffensen-Alværvik <epost.kde> |
Component: | general | Assignee: | Jazeix Johnny <jazeix> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | animtim |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Flatpak | ||
OS: | Linux | ||
Latest Commit: | https://invent.kde.org/education/gcompris/commit/6efe248dc7bbd5500d33c85d5b041cbc833b556e | Version Fixed In: | |
Sentry Crash Report: |
Description
Øystein Steffensen-Alværvik
2022-03-31 10:59:34 UTC
Yes, this is not the best but it's expected for now, due to a workaround that was done to avoid conflict between the last letter audio and the bonus audio played when completing a level. Ideally we would need to add code to detect if the letter voice is playing, then wait for it to be finished before launching the bonus. @Johnny: if you want to take a look, I tried that but didn't manage to connect to the activity audioVoices.done signal in order to do that. Maybe you can find how to do it. Hi, thank you for the report, I can reproduce. I'll take a look as soon as I can Git commit d3b7787c82d697afb201be48f7e5b5b89ce0dca6 by Johnny Jazeix. Committed on 01/04/2022 at 15:08. Pushed by jjazeix into branch 'master'. gletters, play bonus after the last letter has been spoken. M +9 -0 src/activities/gletters/Gletters.qml M +2 -2 src/activities/gletters/gletters.js https://invent.kde.org/education/gcompris/commit/d3b7787c82d697afb201be48f7e5b5b89ce0dca6 Git commit 27d403adf3054ea0d35d1da910fbb5b9077478b0 by Johnny Jazeix. Committed on 01/04/2022 at 15:09. Pushed by jjazeix into branch 'KDE/2.0'. gletters, play bonus after the last letter has been spoken. M +9 -0 src/activities/gletters/Gletters.qml M +2 -2 src/activities/gletters/gletters.js https://invent.kde.org/education/gcompris/commit/27d403adf3054ea0d35d1da910fbb5b9077478b0 Git commit 84b1483da891d471ea18e4082765930919fb44d8 by Johnny Jazeix. Committed on 27/12/2022 at 10:30. Pushed by jjazeix into branch 'KDE/3.0'. gletters, play bonus after the last letter has been spoken only if there are voices. For locales without voices, we play the bonus after inputting the last letter else it is stuck and it never goes to the next level. M +4 -0 src/activities/gletters/gletters.js https://invent.kde.org/education/gcompris/commit/84b1483da891d471ea18e4082765930919fb44d8 Git commit 6efe248dc7bbd5500d33c85d5b041cbc833b556e by Johnny Jazeix. Committed on 27/12/2022 at 10:33. Pushed by jjazeix into branch 'master'. gletters, play bonus after the last letter has been spoken only if there are voices. For locales without voices, we play the bonus after inputting the last letter else it is stuck and it never goes to the next level. M +4 -0 src/activities/gletters/gletters.js https://invent.kde.org/education/gcompris/commit/6efe248dc7bbd5500d33c85d5b041cbc833b556e |