Summary: | Cannot export a frame | ||
---|---|---|---|
Product: | [Applications] kdenlive | Reporter: | Sam Thibaut <sam__th> |
Component: | Rendering & Export | Assignee: | Jean-Baptiste Mardelle <jb> |
Status: | RESOLVED FIXED | ||
Severity: | grave | CC: | cello1644, fritzibaby |
Priority: | NOR | Flags: | fritzibaby:
timeline_corruption+
|
Version: | 21.12.0 | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Microsoft Windows | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Sam Thibaut
2021-12-21 15:43:05 UTC
Fixed by setting up the OpenGl backend to Opengl ( was DirectX(ANGLE) ) Thank you for reporting. This should be fixed in the nightly build in the meantime: https://binary-factory.kde.org/job/Kdenlive_Stable_mingw64/ Please check if you can export with DirectX as well. Hello, I have the same problem and same kdenlive build on Windows 10. 'Extract frame' simply doesn't save the frame anywhere... Is there a fix for this or workaround? (In reply to cello1644 from comment #3) > Hello, I have the same problem and same kdenlive build on Windows 10. > 'Extract frame' simply doesn't save the frame anywhere... > Is there a fix for this or workaround? Sorry, Couldn't delete the comment, but I updated to the latest version and it's fixed. Thank you! Thank you for the feedback and contribution. Glad to hear it works. I close this bug. If it still appears in the latest version, please feel free to re-open it and update the affected version number. |