Summary: | Brushes with kind of low Density has bad visibility on canvas | ||
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Product: | [Applications] krita | Reporter: | Stig (Rakurri) <sti-naus> |
Component: | Brush engines | Assignee: | Dmitry Kazakov <dimula73> |
Status: | RESOLVED FIXED | ||
Severity: | minor | CC: | dimula73, halla, kaerhon, tgdev001 |
Priority: | NOR | Keywords: | regression |
Version: | 5.0.0-beta5 | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Microsoft Windows | ||
Latest Commit: | https://invent.kde.org/graphics/krita/commit/14c2be56edf24dcccf260b75d3d1a0716fe9bcb1 | Version Fixed In: | |
Sentry Crash Report: | |||
Attachments: | Note the black-ish circle |
(In reply to Stig (Rakurri) from comment #0) > Created attachment 144586 [details] > Note the black-ish circle > > SUMMARY > Brushes with kind of low Density has bad visibility on canvas and appear as > a kind of dark and muddy overlay, this did not happen in Krita 4 > > STEPS TO REPRODUCE > 1. Make an "Auto" brush that has a Density value of around 30% > 2. Make it large and hover it over the canvas with preview outline enabled. > > OBSERVED RESULT > It covers most of the surface area and makes it hard to see your results, > especially when using Smudge brushes. > > EXPECTED RESULT > Thin outline like other brushes > > SOFTWARE/OS VERSIONS > Krita 5.0.0-beta5 Windows 10 It's not just that. There's also a serious performance lag along with this issue. Constant stuttering which apparently has to do only with the "preview outline" option, whenever the brush tip is complex. Git commit ed61d91641e08bb211300f9648eb22a996b91355 by Dmitry Kazakov. Committed on 16/03/2022 at 09:00. Pushed by dkazakov into branch 'master'. Don't try to generate a precise brush outline for low-density brushes It generates messy outline, paiters don't like them. Though outlines will still be messy if the user sets "spikes" value higher than 2 and activates low density. M +2 -2 libs/brush/kis_auto_brush.cpp https://invent.kde.org/graphics/krita/commit/ed61d91641e08bb211300f9648eb22a996b91355 Git commit 14c2be56edf24dcccf260b75d3d1a0716fe9bcb1 by Dmitry Kazakov. Committed on 31/03/2022 at 13:43. Pushed by dkazakov into branch 'krita/5.0'. Don't try to generate a precise brush outline for low-density brushes It generates messy outline, paiters don't like them. Though outlines will still be messy if the user sets "spikes" value higher than 2 and activates low density. M +2 -2 libs/brush/kis_auto_brush.cpp https://invent.kde.org/graphics/krita/commit/14c2be56edf24dcccf260b75d3d1a0716fe9bcb1 *** Bug 452085 has been marked as a duplicate of this bug. *** |
Created attachment 144586 [details] Note the black-ish circle SUMMARY Brushes with kind of low Density has bad visibility on canvas and appear as a kind of dark and muddy overlay, this did not happen in Krita 4 STEPS TO REPRODUCE 1. Make an "Auto" brush that has a Density value of around 30% 2. Make it large and hover it over the canvas with preview outline enabled. OBSERVED RESULT It covers most of the surface area and makes it hard to see your results, especially when using Smudge brushes. EXPECTED RESULT Thin outline like other brushes SOFTWARE/OS VERSIONS Krita 5.0.0-beta5 Windows 10