Summary: | plasmashell crashes when using QSGSimpleMaterialShader due to use of "uniform lowp float %s'" in a fragment shader somewhere | ||
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Product: | [Plasma] plasmashell | Reporter: | Raymond Dart <raydart> |
Component: | generic-crash | Assignee: | Plasma Bugs List <plasma-bugs> |
Status: | RESOLVED DUPLICATE | ||
Severity: | crash | CC: | kde, nate, plasma-bugs |
Priority: | NOR | Keywords: | drkonqi |
Version: | 5.22.5 | ||
Target Milestone: | 1.0 | ||
Platform: | openSUSE | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Raymond Dart
2021-09-14 02:23:28 UTC
#13 QMessageLogger::fatal (this=0xbf829678, msg=0xac8c5dc0 "QSGSimpleMaterialShader does not implement 'uniform lowp float %s' in its fragment shader") at global/qlogging.cpp:893 #14 0xac89113c in QSGSimpleMaterialShader<FadingMaterialState>::initialize (this=<optimized out>) at /usr/include/qt5/QtQuick/qsgsimplematerial.h:66 #15 FadingMaterialShader::initialize (this=0xb0409170) at /usr/src/debug/plasma-framework-5.85.0-2.1.i386/src/declarativeimports/core/fadingnode.cpp:77 #16 0xb75d4ef1 in QSGBatchRenderer::ShaderManager::prepareMaterial (this=0x291c4d0, material=0x385e5b0, enableRhiShaders=false, geometry=0x0) at /usr/src/debug/libqt5-qtdeclarative-5.15.2+kde29-1.3.i386/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp:306 Seems like this machine's graphics hardware does not support some effect, and crashes in the fallback effect? >Seems like this machine's graphics hardware does not support some effect, and crashes in the fallback effect?
It's at the point where Qt is preparing to send things to the opengl code, so before too much hardware dependent stuff.
*** This bug has been marked as a duplicate of bug 432999 *** |