| Summary: |
Switching to default language doesn't switch the name of the tags and resources to default language (American English) (git e89467b) |
| Product: |
[Applications] krita
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Reporter: |
Raghavendra kamath <raghu> |
| Component: |
Usability | Assignee: |
Krita Bugs <krita-bugs-null> |
| Status: |
RESOLVED
DUPLICATE
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| Severity: |
normal
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CC: |
alvin
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| Priority: |
NOR
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| Version First Reported In: |
nightly build (please specify the git hash!) | |
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| Target Milestone: |
--- | |
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| Platform: |
Other | |
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| OS: |
Linux | |
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Latest Commit:
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Version Fixed/Implemented In:
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Sentry Crash Report:
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| Attachments: |
video showing the resources in different language
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SUMMARY I had Hindi language enabled in the application language chooser and American English as fall back language. American English is the default language I think. I used Krita (nightly build) for some time, the tags and resources got Hindi names correctly. I removed Hindi language and only kept the American English language. But the resources still have Hindi tags and subtitle names. I am attaching a video showing the issue to explain this better. (There is also sever lag and cpu usage which so the please be patient to see the thumbnail popup and dropdown to appear, I will file a separate bug for CPU usage) In my bug report dialog this information is shown: Krita Version: 5.0.0-prealpha (git e89467b) Languages: hi, en_US, en, hi_IN, hi Hidpi: true Qt Version (compiled): 5.12.11 Version (loaded): 5.12.11 OS Information Build ABI: x86_64-little_endian-lp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: linux Kernel Version: 5.13.10-arch1-1 Pretty Productname: Arch Linux Product Type: arch Product Version: unknown Desktop: KDE OpenGL Info Vendor: "NVIDIA Corporation" Renderer: "NVIDIA GeForce GTX 750 Ti/PCIe/SSE2" Version: "4.6.0 NVIDIA 470.63.01" Shading language: "4.60 NVIDIA" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Version: 4.6 Supports deprecated functions true is OpenGL ES: false QPA OpenGL Detection Info supportsDesktopGL: true supportsOpenGLES: true isQtPreferOpenGLES: false Hardware Information GPU Acceleration: auto Memory: 32050 Mb Number of Cores: 8 Swap Location: /tmp Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 30 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_SUCCESS Autosave Interval: 900 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: DVI-D-0 Depth: 24 Scale: 1 Resolution in pixels: 2560x1440 Manufacturer: BNQ Model: BenQ SW2700- Refresh Rate: 59