Summary: | Text Color is overwritten | ||
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Product: | [Applications] krita | Reporter: | Nikola <okuma_10> |
Component: | Tool/Text | Assignee: | Krita Bugs <krita-bugs-null> |
Status: | RESOLVED NOT A BUG | ||
Severity: | normal | CC: | ahab.greybeard |
Priority: | NOR | ||
Version First Reported In: | nightly build (please specify the git hash!) | ||
Target Milestone: | --- | ||
Platform: | Compiled Sources | ||
OS: | All | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: | Video Capture of issue |
I can't reproduce this with the Aug 04 5.0.0-prealpha (git 3dc6b64) on Debuan 10 I've noticed that this happens when I have the addon Pigment.IO enabled in the settings. When disabling the addon(and restarting for the change to take effect), the text tool handles the color as it should. Tried few sessions with the addon turned `on` and `off`, and in all `on` sessions the automatic color change was there. I've contacted the addon developer and here is his statement: "I don’t think that is something that is for me to solve at least just yet, that seems like a PreAlpha issue I never work on Alphas because they are unstable. on 4.4.5 it is working properly as expected when I do that. As you can see on your video you set the Orange color for the text but the color on the canvas was still on Red the whole time. So you had orange for the vector text but not for the color on the canvas as they did not match. Pigmento nor Tela own any values, they just check them in Krita and update themselves to it, and apply if you change them. If Krita does not matches itself then Pigmento and Tela will cause issues and spiral out of control as things never match with itself. Each cycle they have ends with an apply to be double sure everything is in line." I guess he is saying the issue is not with his addon, or at least because he does not develop for the nightly builds. I suggest that you turn it off when using a 5.0.0-prealpha. If the same problem happens with 4.4.7 or with the 5.0.0-beta (expected to be released soon) then you can raise the issue at https://krita-artists.org/ I'll set this report to Resolved Not A Bug but that can be changed at some time in the future. |
Created attachment 140444 [details] Video Capture of issue SUMMARY Text tool automatically changing color STEPS TO REPRODUCE 1. Create a text 2. Change it's color any way 3. OBSERVED RESULT Changing the color in text editor is nullified after the text editor is closed. Changing the color in the `Tool Options` panel is nullified. EXPECTED RESULT When changing color of the text, the color to remain to the selected color. SOFTWARE/OS VERSIONS Krita Version: 5.0.0-prealpha (git eac1c71) Languages: en_US, en Hidpi: true Qt Version (compiled): 5.12.11 Version (loaded): 5.12.11 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19043 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (Radeon RX 570 Series Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Hardware Information GPU Acceleration: auto Memory: 24532 Mb Number of Cores: 8 Swap Location: C:/Users/Nikola/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/Nikola/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 30 Use OpenGL: true Use OpenGL Texture Buffer: true Canvas State: OPENGL_SUCCESS Autosave Interval: 300 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 2 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 1920x1080 Manufacturer: Model: Refresh Rate: 59 Screen: 1 Name: \\.\DISPLAY2 Depth: 32 Scale: 1 Resolution in pixels: 1024x1280 Manufacturer: Model: Refresh Rate: 60 Current Settings Current Swap Location: C:/Users/Nikola/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 30 Use OpenGL: true Use OpenGL Texture Buffer: true Canvas State: OPENGL_SUCCESS Autosave Interval: 300 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Windows 6.2.9200 DrMingw 0.8.2