Summary: | [FEATURE] Add support for animated cursor like neovide | ||
---|---|---|---|
Product: | [Applications] konsole | Reporter: | Andreas Schneider <asn> |
Component: | emulation | Assignee: | Konsole Developer <konsole-devel> |
Status: | REPORTED --- | ||
Severity: | wishlist | ||
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Other | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Attachments: | attachment-25907-0.html |
Description
Andreas Schneider
2021-07-10 11:33:40 UTC
Created attachment 139982 [details] attachment-25907-0.html That's quite neat, but I don't think it's easy to do on konsole. If you want to experiment, the file that should be modified for this is TerminalDisplay.cpp there should probably be some change on Screen.h/cpp and/or ScreenWindow.h/cpp We need to track where the cursor is, and where the cursor is going to paint accordingly. Currently we just paint the current cursor position. On Sat, Jul 10, 2021 at 12:33 PM Andreas Schneider <bugzilla_noreply@kde.org> wrote: > https://bugs.kde.org/show_bug.cgi?id=439720 > > Bug ID: 439720 > Summary: [FEATURE] Add support for animated cursor like neovide > Product: konsole > Version: unspecified > Platform: Other > OS: Linux > Status: REPORTED > Severity: normal > Priority: NOR > Component: emulation > Assignee: konsole-devel@kde.org > Reporter: asn@cryptomilk.org > Target Milestone: --- > > SUMMARY > > It would be neat to have an animated cursor like in neovide as an option in > konsole: > > https://github.com/Kethku/neovide > > -- > You are receiving this mail because: > You are the assignee for the bug. |