Bug 438777

Summary: ssaa support for every 3d application
Product: [I don't know] kde Reporter: Toadfield <toadfield>
Component: generalAssignee: Unassigned bugs <unassigned-bugs-null>
Status: RESOLVED INTENTIONAL    
Severity: normal CC: nate
Priority: NOR    
Version First Reported In: unspecified   
Target Milestone: ---   
Platform: Other   
OS: Other   
Latest Commit: Version Fixed In:
Sentry Crash Report:

Description Toadfield 2021-06-16 22:53:49 UTC
I want to use ssaa for every 3d application,cause that's the best anti aliasing method.
I asked on the archforum and the people said that the compositor needs to support that feature.
Comment 1 Nate Graham 2021-06-17 18:34:45 UTC
In fact at least on X11, we *disable* the compositor while full-screen 3d games are running, because games will implement this themselves. I know there are some graphics drivers that allow you to force this, and that's their prerogative. We can't do it generically in KWin because we can't guarantee the graphics capabilities of the underlying hardware. A configuration UI of the driver itself would be the most appropriate place to do it.