| Summary: | Advance color selector doesn't properly display colors after using colorize from HSV adjustment tab. | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | Jose <pasche1917> |
| Component: | Color Selectors | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | minor | CC: | ahab.greybeard |
| Priority: | NOR | Keywords: | regression |
| Version First Reported In: | 4.4.3 | ||
| Target Milestone: | --- | ||
| Platform: | Microsoft Windows | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: |
HSV-filter effect demo .kra file
HSV-filter effect demo .png exported |
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Created attachment 138531 [details]
HSV-filter effect demo .kra file
I can confirm this behaviour for the 4.4.3 and the May 17 5.0.0-prealpha (git 6e3a7c7) appimages.
It's a recent regression because 4.4.2 does not show this behviour.
It's a 'cosmetic' effect in the Advanced Colour Selector. The Specific Colour Selector and the foreground colour icon on the Toolbar show the correct colour.
The Advanced Colour Selector shows the correct SV dot location in the SV triangle but the triangle colour tone becomes 'locked' to a previous non-HSV-processed colour sample (or it doesn't update for an HSV-processed colour sample).
It happens with the Colour Selector Tool and the Ctrl+click selector.
When using the HSV filter with the Colourise option, the Saturation slider should be set to about 50 (not critical) and the Hue slider must be left at 0. If Hue is set to 1 or more, the effect does not happen.
The effect persists after saving the image as a .kra file and opening the .kra file.
Strangely, the effect is also seen in an exported .png file if that is opened and sampled.
I attach a .kra file and its exported .png image for demonstration purposes.
The red toned lines at the top were produced using the HSV filter as described above on a set of various coloured lines.
The coloured lines below were painted on afterwards.
Created attachment 138532 [details]
HSV-filter effect demo .png exported
Additional note: Sampling the red toned lines then painting into another open image, the painted lines show the same effect. So it may be that the exact Hue (0) is the cause of this. *** This bug has been marked as a duplicate of bug 437625 *** |
SUMMARY Advance color selector doesn't properly display colors after using colorize from HSV adjustment tab. It only happens with red Hue. STEPS TO REPRODUCE 1. Create new layers for each color 2. Pick any layer and open the HSV/HSL adjustment Tab. 3. Check "Colorize" and only increase saturation. Apply changes. 4. Use color picker to choose any color from another layer, then use color picker on the layer where colorize was applied. OBSERVED RESULT Advance color selector wrongly displays the hue from the colorize layer, keeping the hue from the previous layer. EXPECTED RESULT Advance color selector should properly display the hue of the current layer after using color picker on it. SOFTWARE/OS VERSIONS Windows: 10 Home macOS: Linux/KDE Plasma: (available in About System) KDE Plasma Version: KDE Frameworks Version: Qt Version: ADDITIONAL INFORMATION Krita Version: 4.4.3 Languages: en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, en_US, en, es_ES, es, en_US, en Hidpi: true Qt Version (compiled): 5.12.9 Version (loaded): 5.12.9 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19041 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (Intel(R) HD Graphics 630 Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Hardware Information GPU Acceleration: auto Memory: 16268 Mb Number of Cores: 8 Swap Location: C:/Users/jose_/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/jose_/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 30 Use OpenGL: true Use OpenGL Texture Buffer: true Use AMD Vectorization Workaround: false Canvas State: OPENGL_SUCCESS Autosave Interval: 900 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: true Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: \\.\DISPLAY1 Depth: 32 Scale: 1 Resolution in pixels: 1920x1080 Manufacturer: Model: Refresh Rate: 60 Current Settings Current Swap Location: C:/Users/jose_/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 30 Use OpenGL: true Use OpenGL Texture Buffer: true Use AMD Vectorization Workaround: false Canvas State: OPENGL_SUCCESS Autosave Interval: 900 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: true Use Zip64: false