Bug 436848

Summary: The color selector is off.
Product: [Applications] krita Reporter: a.schumacher93
Component: Color SelectorsAssignee: Krita Bugs <krita-bugs-null>
Status: RESOLVED NOT A BUG    
Severity: normal CC: ghevan, halla, tamtamy.tymona
Priority: NOR    
Version: 4.4.3   
Target Milestone: ---   
Platform: Microsoft Windows   
OS: Microsoft Windows   
Latest Commit: Version Fixed In:

Description a.schumacher93 2021-05-10 04:22:54 UTC
SUMMARY
When selecting warm tones, I get blues. When selecting cool tones, I get the accurate color.

STEPS TO REPRODUCE
1. followed reddit instructions for altering settings and restarted app every time, same result/ no change
2. 
3. 

OBSERVED RESULT


EXPECTED RESULT


SOFTWARE/OS VERSIONS
Windows: 
macOS: 
Linux/KDE Plasma: 
(available in About System)
KDE Plasma Version: 
KDE Frameworks Version: 
Qt Version: 

ADDITIONAL INFORMATION
Comment 1 vanyossi 2021-05-10 04:57:13 UTC
Hi! without the precise steps im afraid we cannot reproduce the issue, could you paste the link to the reddit post, or better, paste the instructions that are making the bug show for you. Also please include you system's information, you can find this information in the help menu in krita.
Comment 2 Tiar 2021-05-10 08:51:43 UTC
Try going to Configure Krita -> Display -> and change "Renderer" to the other one, then restart.
Comment 3 a.schumacher93 2021-05-11 00:42:38 UTC
The rendering intent is currently set to perceptual. The other options are relative colorimetric, saturation, and absolute colorimetric. Which of these should is switch it to or should I try each one in turn until one works?

Sent from my iPhone

> On May 10, 2021, at 3:51 AM, Tiar <bugzilla_noreply@kde.org> wrote:
> 
> https://bugs.kde.org/show_bug.cgi?id=436848
> 
> Tiar <tamtamy.tymona@gmail.com> changed:
> 
>           What    |Removed                     |Added
> ----------------------------------------------------------------------------
>                 CC|                            |tamtamy.tymona@gmail.com
> 
> --- Comment #2 from Tiar <tamtamy.tymona@gmail.com> ---
> Try going to Configure Krita -> Display -> and change "Renderer" to the other
> one, then restart.
> 
> -- 
> You are receiving this mail because:
> You reported the bug.
Comment 4 a.schumacher93 2021-05-11 00:49:41 UTC
I went ahead and tried each of the options under settings > display > rendering intent while exiting and restarting the program in between each change. It had no effect on the color. I am going to uninstall and reinstall.

Sent from my iPhone

> On May 10, 2021, at 7:42 PM, Ashley Schumacher <a.schumacher93@yahoo.com> wrote:
> 
> The rendering intent is currently set to perceptual. The other options are relative colorimetric, saturation, and absolute colorimetric. Which of these should is switch it to or should I try each one in turn until one works?
> 
> Sent from my iPhone
> 
>> On May 10, 2021, at 3:51 AM, Tiar <bugzilla_noreply@kde.org> wrote:
>> 
>> https://bugs.kde.org/show_bug.cgi?id=436848
>> 
>> Tiar <tamtamy.tymona@gmail.com> changed:
>> 
>>          What    |Removed                     |Added
>> ----------------------------------------------------------------------------
>>                CC|                            |tamtamy.tymona@gmail.com
>> 
>> --- Comment #2 from Tiar <tamtamy.tymona@gmail.com> ---
>> Try going to Configure Krita -> Display -> and change "Renderer" to the other
>> one, then restart.
>> 
>> -- 
>> You are receiving this mail because:
>> You reported the bug.
Comment 5 Tiar 2021-05-11 01:01:16 UTC
You're in a wrong place. You need to go to Configure Krita -> Display -> Renderer, not Configure Krita -> Color Management -> Display -> Rendering Intent. Those are two different things (although named similarly, yes, since they both are about showing things... but only the first one is relevant for this issue).
Comment 6 a.schumacher93 2021-05-11 01:27:00 UTC
Under display it is preferred renderer or scaling mode? 
Under preferred renderer it is currently set to auto(direct3d 11 via angle) and the other options are OpenGL, direct3d via angle, and software renderer (very slow).
Under scaling mode it’s currently set to high quality filtering and the other options are trilinear filtering, bilinear filtering, and nearest neighbor.
Also thank you for your patience.

Sent from my iPhone

> On May 10, 2021, at 8:01 PM, Tiar <bugzilla_noreply@kde.org> wrote:
> 
> https://bugs.kde.org/show_bug.cgi?id=436848
> 
> --- Comment #5 from Tiar <tamtamy.tymona@gmail.com> ---
> You're in a wrong place. You need to go to Configure Krita -> Display ->
> Renderer, not Configure Krita -> Color Management -> Display -> Rendering
> Intent. Those are two different things (although named similarly, yes, since
> they both are about showing things... but only the first one is relevant for
> this issue).
> 
> -- 
> You are receiving this mail because:
> You reported the bug.
Comment 7 a.schumacher93 2021-05-11 01:33:19 UTC
IT WORKED THANK YOU SO MUCH!!!!

Sent from my iPhone

> On May 10, 2021, at 8:26 PM, Ashley Schumacher <a.schumacher93@yahoo.com> wrote:
> 
> Under display it is preferred renderer or scaling mode? 
> Under preferred renderer it is currently set to auto(direct3d 11 via angle) and the other options are OpenGL, direct3d via angle, and software renderer (very slow).
> Under scaling mode it’s currently set to high quality filtering and the other options are trilinear filtering, bilinear filtering, and nearest neighbor.
> Also thank you for your patience.
> 
> Sent from my iPhone
> 
>> On May 10, 2021, at 8:01 PM, Tiar <bugzilla_noreply@kde.org> wrote:
>> 
>> https://bugs.kde.org/show_bug.cgi?id=436848
>> 
>> --- Comment #5 from Tiar <tamtamy.tymona@gmail.com> ---
>> You're in a wrong place. You need to go to Configure Krita -> Display ->
>> Renderer, not Configure Krita -> Color Management -> Display -> Rendering
>> Intent. Those are two different things (although named similarly, yes, since
>> they both are about showing things... but only the first one is relevant for
>> this issue).
>> 
>> -- 
>> You are receiving this mail because:
>> You reported the bug.
Comment 8 Bug Janitor Service 2021-05-11 04:33:41 UTC
Thanks for your comment!

Automatically switching the status of this bug to REPORTED so that the KDE team
knows that the bug is ready to get confirmed.

In the future you may also do this yourself when providing needed information.
Comment 9 Tiar 2021-05-11 09:46:33 UTC
I guess you changed it to OpenGL and it worked?

Could you please add the content of Help -> Show system information for bug reports? That might help us understand why or when DirectX misunderstands the color channels and causes this issue.