| Summary: | Audio is not switching for active clients when using PipeWire | ||
|---|---|---|---|
| Product: | [Unmaintained] plasma-pa | Reporter: | Gurenko Alex <agurenko> |
| Component: | general | Assignee: | David Rosca <nowrep> |
| Status: | RESOLVED UPSTREAM | ||
| Severity: | normal | CC: | nate, plasma-bugs-null |
| Priority: | NOR | ||
| Version First Reported In: | 5.21.3 | ||
| Target Milestone: | --- | ||
| Platform: | Other | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
|
Description
Gurenko Alex
2021-03-28 18:40:33 UTC
Okay, funny enough after posting this BZ, I've got update for the pipewire and it fixed the problem, so please close it. This is because PipeWire doesn't use the same code that PulseAudio does to cause active screams to switch automatically. So when you use the setting for "Automatically switch all running streams when a new output becomes available", nothing happens, because this setting only affects PulseAudio. Active STREAMS! I meant active STREAMS! But I guess if they fixed this in PipeWire's PulseAudio compatibility layer, that's good too. (In reply to Nate Graham from comment #4) > But I guess if they fixed this in PipeWire's PulseAudio compatibility layer, > that's good too. It still happens right now, but generally it works with recent update. Cannot catch specific case when it's still happening In that case I would definitely file a bug on pipewire or pulseaudio... not sure where anymore given the complexity of the audio stack nowadays. :( |