| Summary: | KWin Compositor stutters after resuming it after long WINE/native gaming session. | ||
|---|---|---|---|
| Product: | [Plasma] kwin | Reporter: | Samuel <sampingu02> |
| Component: | compositing | Assignee: | KWin default assignee <kwin-bugs-null> |
| Status: | RESOLVED DUPLICATE | ||
| Severity: | major | CC: | lexizus |
| Priority: | NOR | ||
| Version First Reported In: | 5.20.2 | ||
| Target Milestone: | --- | ||
| Platform: | Arch Linux | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | 60 FPS Video showing the stutteriness of KWin Compositor after gaming | ||
|
Description
Samuel
2020-11-05 14:36:55 UTC
Created attachment 133051 [details]
60 FPS Video showing the stutteriness of KWin Compositor after gaming
I can also send a higher resolution video if needed.
Also this problem occurs even if all wine applications and processes are closed. I used a script to stop all wine processes, no use, still stutters. Occurs in Native games too like Shadow/ Rise of the Tomb Raider and Tomb Raider. I confirm there is a bug. After exiting the game (Port or DXVK) Plasma starts to "stutter". The effects are preserved but smoothness is lost. To reproduce the bug, I need to play for a while, there is no time binding, you can start and close the game and it will appear. Msi Gtx 770 Driver 455 nvidia Kde 5.20.4 *** This bug has been marked as a duplicate of bug 422844 *** |