Summary: | KWin Compositor stutters after resuming it after long WINE/native gaming session. | ||
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Product: | [Plasma] kwin | Reporter: | Samuel <sampingu02> |
Component: | compositing | Assignee: | KWin default assignee <kwin-bugs-null> |
Status: | RESOLVED DUPLICATE | ||
Severity: | major | CC: | lexizus |
Priority: | NOR | ||
Version: | 5.20.2 | ||
Target Milestone: | --- | ||
Platform: | Arch Linux | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: | 60 FPS Video showing the stutteriness of KWin Compositor after gaming |
Description
Samuel
2020-11-05 14:36:55 UTC
Created attachment 133051 [details]
60 FPS Video showing the stutteriness of KWin Compositor after gaming
I can also send a higher resolution video if needed.
Also this problem occurs even if all wine applications and processes are closed. I used a script to stop all wine processes, no use, still stutters. Occurs in Native games too like Shadow/ Rise of the Tomb Raider and Tomb Raider. I confirm there is a bug. After exiting the game (Port or DXVK) Plasma starts to "stutter". The effects are preserved but smoothness is lost. To reproduce the bug, I need to play for a while, there is no time binding, you can start and close the game and it will appear. Msi Gtx 770 Driver 455 nvidia Kde 5.20.4 *** This bug has been marked as a duplicate of bug 422844 *** |