| Summary: | Render brush cursor separately from the canvas pixels ? | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | stephen <tgdev001> |
| Component: | General | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | RESOLVED NOT A BUG | ||
| Severity: | wishlist | CC: | halla |
| Priority: | NOR | ||
| Version First Reported In: | 4.4.0-beta2 | ||
| Target Milestone: | --- | ||
| Platform: | unspecified | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
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Description
stephen
2020-10-04 19:12:51 UTC
Sorry, but, no, that cannot be done. (In reply to Boudewijn Rempt from comment #1) > Sorry, but, no, that cannot be done. If that can not be done, then how did you manage to implement the brush Cursor Shape which moves effectively in real time according to user input ? It never lags, it's always responsive, and we need those pros for the Outline Shape as well. But, do you, at least, understand the issue ? It's what matter the most; if you do, then it's good and we can expect for change sooner or later. Of course I understand the issue. I first ran into this in 2004. Cursors are drawn by the display manager of the window system. That system cannot be used to draw the brush outline. Btw, do not change the status of bugs: only developers should do that. (In reply to Boudewijn Rempt from comment #3) > Of course I understand the issue. I first ran into this in 2004. Cursors are > drawn by the display manager of the window system. That system cannot be > used to draw the brush outline. > > Btw, do not change the status of bugs: only developers should do that. OK... But there's got to be a way. Maybe this would help you in the future. https://docs.microsoft.com/en-us/windows/win32/learnwin32/setting-the-cursor-image (In reply to stephen from comment #4) > (In reply to Boudewijn Rempt from comment #3) > > Of course I understand the issue. I first ran into this in 2004. Cursors are > > drawn by the display manager of the window system. That system cannot be > > used to draw the brush outline. > > > > Btw, do not change the status of bugs: only developers should do that. > > OK... > But there's got to be a way. > Maybe this would help you in the future. > https://docs.microsoft.com/en-us/windows/win32/learnwin32/setting-the-cursor- > image Alright. It turns out, things are much smoother with OpenGL renderer active rather than DX11 ANGLE. And so, brush cursor spped might not be an issue anymore. However the Black/White color change option is still awaited, guys. |