| Summary: | freezes/crashes on redo of rectangle | ||
|---|---|---|---|
| Product: | [Applications] krita | Reporter: | chipet92s |
| Component: | Tools | Assignee: | Krita Bugs <krita-bugs-null> |
| Status: | RESOLVED WORKSFORME | ||
| Severity: | crash | CC: | ahab.greybeard, halla |
| Priority: | NOR | ||
| Version First Reported In: | 4.3.0 | ||
| Target Milestone: | --- | ||
| Platform: | Microsoft Windows | ||
| OS: | Microsoft Windows | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
| Attachments: | attachment-16848-0.html | ||
* Does this happen with rectangles on a paint layer or on a vector layer? * Could you please check whether there's kritacrash.log file in .appdata/local? * Could you also attach the output of help->Show Krita log for bug reports? It may not be the same situation as the OP but I can induce such a crash with the 4.2.9 and 4.3.0 appimages. The latest 4.3.1 alpha and 5.0.0 prealpha appimages do not show the crash. STEPS TO REPRODUCE: 1. Create a vector layer and draw a shape. 2. Do Edit -> Undo Create Shape 3 In the Layers docker, select a paint layer NOTE that the Edit menu offers Undo Add Layer and Redo Create Shape 4. Do Edit -> Redo Create Shape OBSERVED RESULT A 'Create shape' progress bar, always at 50% progress, appears on the status bar and it just stays there with 0% CPU usage. At this stage you can create a new image and work on it normally. If you go back to the original tab then the stuck progress bar comes back along with a window that says the same thing and can not be closed for long. Total freeze up which needs a Kill. The log says KRITA DID NOT CLOSE CORRECTLY. The terminal has no information related to this. Created attachment 129926 [details] attachment-16848-0.html Sorry for the delay. Yes, that's exactly the problem I was having. Thanks. El vie., 26 de jun. de 2020 a la(s) 12:38, Ahab Greybeard ( bugzilla_noreply@kde.org) escribió: > https://bugs.kde.org/show_bug.cgi?id=423384 > > Ahab Greybeard <ahab.greybeard@hotmail.co.uk> changed: > > What |Removed |Added > > ---------------------------------------------------------------------------- > CC| > |ahab.greybeard@hotmail.co.u > | |k > > --- Comment #2 from Ahab Greybeard <ahab.greybeard@hotmail.co.uk> --- > It may not be the same situation as the OP but I can induce such a crash > with > the 4.2.9 and 4.3.0 appimages. > > The latest 4.3.1 alpha and 5.0.0 prealpha appimages do not show the crash. > > STEPS TO REPRODUCE: > 1. Create a vector layer and draw a shape. > 2. Do Edit -> Undo Create Shape > 3 In the Layers docker, select a paint layer > NOTE that the Edit menu offers Undo Add Layer and Redo Create Shape > 4. Do Edit -> Redo Create Shape > > OBSERVED RESULT > A 'Create shape' progress bar, always at 50% progress, appears on the > status > bar and it just stays there with 0% CPU usage. > At this stage you can create a new image and work on it normally. > If you go back to the original tab then the stuck progress bar comes back > along > with a window that says the same thing and can not be closed for long. > Total > freeze up which needs a Kill. > The log says KRITA DID NOT CLOSE CORRECTLY. > The terminal has no information related to this. > > -- > You are receiving this mail because: > You reported the bug. Thanks for your comment! Automatically switching the status of this bug to REPORTED so that the KDE team knows that the bug is ready to get confirmed. In the future you may also do this yourself when providing needed information. The Stable/Plus Linux appimage does not have the bug so it seems to have been fixed. Please download and use the Stable/Plus Windows package from here: https://binary-factory.kde.org/job/Krita_Stable_Windows_Build/ Either the -setup.exe or the portable -.zip package as you prefer. If it works for you, please set this bug report to Resolved Fixed. Dear Bug Submitter, This bug has been in NEEDSINFO status with no change for at least 15 days. Please provide the requested information as soon as possible and set the bug status as REPORTED. Due to regular bug tracker maintenance, if the bug is still in NEEDSINFO status with no change in 30 days the bug will be closed as RESOLVED > WORKSFORME due to lack of needed information. For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging If you have already provided the requested information, please mark the bug as REPORTED so that the KDE team knows that the bug is ready to be confirmed. Thank you for helping us make KDE software even better for everyone! This bug has been in NEEDSINFO status with no change for at least 30 days. The bug is now closed as RESOLVED > WORKSFORME due to lack of needed information. For more information about our bug triaging procedures please read the wiki located here: https://community.kde.org/Guidelines_and_HOWTOs/Bug_triaging Thank you for helping us make KDE software even better for everyone! |
SUMMARY Sometimes the program freezes when trying to redo. I think it happened only with rectangles (Drawing them with the rectangle tool), this happened to me at least 3 times. When it happens, if I try to close the document it keeps waiting to some process to finish ("creating" something. sorry, I don't remember exactly), gives me 3 options and none of them work (wait and then save the document, close without saving, and another one). Then I wait and the program crashes. STEPS TO REPRODUCE Undo and redo a rectangle. OBSERVED RESULT I tried to reproduce it but, instead of freezing, the only time I managed to do it, Krita just closed automatically without any type warning. EXPECTED RESULT SOFTWARE/OS VERSIONS Krita Version: 4.3.0 Languages: es_ES, es, en_US, en Hidpi: true Qt Version (compiled): 5.12.8 Version (loaded): 5.12.8 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.18362 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "NVIDIA Corporation" Renderer: "GeForce GTX 980 Ti/PCIe/SSE2" Version: "4.6.0 NVIDIA 446.14" Shading language: "4.60 NVIDIA" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 1, colorSpace QSurfaceFormat::sRGBColorSpace, profile QSurfaceFormat::CompatibilityProfile) Version: 4.6 Supports deprecated functions true is OpenGL ES: false QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: false Hardware Information GPU Acceleration: auto Memory: 16333 Mb Number of Cores: 8 Swap Location: C:/Users/MIP/AppData/Local/Temp Current Settings Current Swap Location: C:/Users/MIP/AppData/Local/Temp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 30 Use OpenGL: true Use OpenGL Texture Buffer: true Use AMD Vectorization Workaround: false Canvas State: OPENGL_SUCCESS Autosave Interval: 900 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false