Summary: | Games displayed rotate around 5 or 6 layouts | ||
---|---|---|---|
Product: | [Applications] kshisen | Reporter: | Dave S. <I.N10.2> |
Component: | general | Assignee: | Frederik Schwarzer <schwarzer> |
Status: | REPORTED --- | ||
Severity: | normal | CC: | kde-games-bugs-null |
Priority: | NOR | ||
Version First Reported In: | 1.10.0 | ||
Target Milestone: | --- | ||
Platform: | openSUSE | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Dave S.
2020-05-02 17:17:19 UTC
Hi, Thank you for your report. I just tried it on my machine with the same version of KShisen and the first 20 games were different. Can you please tell us your settings found at: Settings -> Configure Shisen-Sho... -> General Thanks Only checked: Create solvable games only Board Difficulty: at center line Piece Removal Speed: at center line Board Size: 18x8 On 5/2/20 1:28 PM, Frederik Schwarzer wrote: > https://bugs.kde.org/show_bug.cgi?id=420915 > > --- Comment #1 from Frederik Schwarzer <schwarzer@kde.org> --- > Hi, > > Thank you for your report. > > I just tried it on my machine with the same version of KShisen and the first 20 > games were different. > > Can you please tell us your settings found at: > Settings -> Configure Shisen-Sho... -> General > > Thanks > Thanks for the reply. I configured the game on my computer the same as yours and still cannot reproduce the problem. To be clear. Every time you start the game, it is started with one out of a hand full of boards? Does that also happen if you press "New" in the tool bar repeatedly? Can you also try to run the command QT_LOGGING_RULES="kshisen=true" kshisen from the command line and paste its output here? Cannot connect to server socket err = No such file or directory
Cannot connect to server request channel
jack server is not running or cannot be started
JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1,
skipping unlock
JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1,
skipping unlock
kshisen: [resizeEvent]
On 5/3/20 7:42 AM, Frederik Schwarzer wrote:
> QT_LOGGING_RULES="kshisen=true" kshisen
The audio stuff in the output is unrelated, meaning, not in the scope of KShisen. The KShisen-related line is alright. Looking at the code I cannot see how this could happen. KRandomSequence is used to shuffle the tiles. Umm, you don't happen to have an AMD Ryzen 300, do you? There was a bug regarding randomness a few months ago. Just guessing around. Would you be able to make a short video of your game where you press New about 20 times? It doesn't seem to happen when I hit the "New" button. Thanks. I'll use that from now on. On 5/3/20 10:13 AM, Frederik Schwarzer wrote: > https://bugs.kde.org/show_bug.cgi?id=420915 > > --- Comment #6 from Frederik Schwarzer <schwarzer@kde.org> --- > The audio stuff in the output is unrelated, meaning, not in the scope of > KShisen. > The KShisen-related line is alright. > > Looking at the code I cannot see how this could happen. KRandomSequence is used > to shuffle the tiles. > > Umm, you don't happen to have an AMD Ryzen 300, do you? There was a bug > regarding randomness a few months ago. Just guessing around. > > Would you be able to make a short video of your game where you press New about > 20 times? > |